Path Finding Visualizer App using Jetpack Compose Android Dev |
- Path Finding Visualizer App using Jetpack Compose
- How long will you go to protect your Android app from being tampered?
- I'm having issue submitting an app for Android Auto.
- Shopify screenshot testing
- 95 of 100 subscription orders from Indonesia stuck in payment pending after free trial ended. Is it normal?
- How can I mock dependencies in my activities for tests?
- New to android devv and curious about legal stuff
- Anyone who can take in a mentee?
- Best practice to organize user preferences/settings?
- i don't knows what playstore mean by this message
- Integratable piece of code for apps
- Unable to build project (Android Studio Canary)
- Dagger hilt - rid of it completely
Path Finding Visualizer App using Jetpack Compose Posted: 11 Jul 2021 07:17 AM PDT
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How long will you go to protect your Android app from being tampered? Posted: 11 Jul 2021 07:34 AM PDT
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I'm having issue submitting an app for Android Auto. Posted: 11 Jul 2021 03:59 AM PDT I followed the official docs to create Android Auto app, but I'm getting rejected with this message:
It happens on internal track, which shouldn't be reviewed at all, so I'm confused even more. "Categories supported by the Android for Cars App Library" are, as I read:
This is what I added in the manifest automotive_app_desc.xml looks like this: Frankly, I tried different variations and tried submitting anything that resulted in my app actually working in my testing using desktop head unit. Any help with this is appreciated, I will try anything :) [link] [comments] | ||
Posted: 11 Jul 2021 09:48 AM PDT
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Posted: 11 Jul 2021 07:37 AM PDT The payment pending or decline rate in global is more than 80%. The mainly purchased item costs less than $20/year. Although the developing countries have a higher decline rate than developed countries, the decline rate is too high to ignore. Have you encountered this issue? What is your app's decline rate in specific countries? [link] [comments] | ||
How can I mock dependencies in my activities for tests? Posted: 11 Jul 2021 11:41 AM PDT So I've got an android app that I have put together using Dagger. I am in the process of writing integration tests with espresso and the test support library. I'm new to Android development in general, but I'm an experienced web dev. My main goal is to mock the SQLite-related classes so I can control the data in my otherwise full integration tests. All those classes come from dagger. I would think that maybe I can build a dagger component in my test and provide mocks to it, but I'm really not sure. Advice is appreciated. [link] [comments] | ||
New to android devv and curious about legal stuff Posted: 11 Jul 2021 03:26 PM PDT So I'm working on an app rn and need to use some graphs and data from website, are there any legal issues with displaying this on my app ? [link] [comments] | ||
Anyone who can take in a mentee? Posted: 11 Jul 2021 12:01 PM PDT I've been developing android apps for about 6 months now. I've just finished my graduation. I am not looking for jobs. But I want to develop my own applications and make a living of it. I've learnt a lot of technologies in android. But I need some guidance for the path I'm choosing. If anyone can become my Mentor, I'll be eternally grateful. Anyone who is making a living by making their own apps or by start-up agency for app development. I'm not looking for anything big. I want just want to learn. I like to think that I'm a sincere guy. And promise it won't be a bad experience. I'll also try to be helpful to you, if you(the mentor) need anything. [link] [comments] | ||
Best practice to organize user preferences/settings? Posted: 11 Jul 2021 11:56 AM PDT I didn't find much information about this on the internet. I think this could be applied to any software (mobile apps, games, desktop software…) development. So, say we make a new app with initially 1 preference: - Preference for "theme": lets the user change between "light" and "dark" themes. Assume it is stored in SharedPreferences (maybe it could also be applied to databases or plain text files). So we could store it by these ways: 0) We decide to save it as a boolean:
Pros I see: Quick to implement, few lines of code. Best performance(?). Cons I see: If you were to add more themes (blue theme, gray theme...), then..oops. You can't:
So I thought about the other options. 1) Store <preference name> as key, [item name] as value. Like this:
Pros I see: If in the future you were to add more themes, it's just as easy as adding a new value (e.g. "blue", "grey"...). Cons I see: If you decide to delete a theme value (e.g. you delete "light"), then you'd need to keep track of old removed values to avoid unexpected behaviours when users update from old versions. 2) Store <incrementing int/long number> as key, [item name] as value. Almost like databases do:
Pros I see: Now we don't have to worry about previously used keys. Cons I see: Values have the same problem as before, need to keep track of old unused values to avoid potential conflicts between versions. 3) Store <incrementing int/long number> as both key and value:
Pros I see: Looks very flexible.
In fact we could have every single preference key as a number and separate the key numbers by value type (i.e. separate strings, longs, ints...). This way, we could reuse them if desired or just add a new one (for example, you probably wouldn't want to reuse a String preference that saves text typed by the user). So longs/ints/booleans could use numbers as keys and values, while Strings/JsonArrays/etc would use numbers only as keys. In case we wanted reusing, we'd need to make sure previous and new key are the same type, but I see it totally possible. Code handler could look like this: Cons I see: Maybe not the best performance(?)
So is the 3rd approach good? Is it viable? Is there a better way? What do you think? [link] [comments] | ||
i don't knows what playstore mean by this message Posted: 11 Jul 2021 02:08 AM PDT Depends on menu Your app depends on having a "Start," "Select," or "Menu" button to reach the menu. Android TV controllers do not support a "Select," "Start," or "Menu" button. Please refer to our Gamepad Button Presses documentation for details: http://developer.android.com/training/game-controllers/controller-input.html#buttonProcess [link] [comments] | ||
Integratable piece of code for apps Posted: 11 Jul 2021 03:10 AM PDT Hey guys, I come from web dev and have almost no experience with android dev. [link] [comments] | ||
Unable to build project (Android Studio Canary) Posted: 11 Jul 2021 01:14 AM PDT
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Dagger hilt - rid of it completely Posted: 10 Jul 2021 05:27 PM PDT
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