- Googleplay suspended my game in production track (build 289) because I had a old beta version (build 42) that included Appodeal(Mintegral SDK) that's violating policy, I didn't get any warning. The production track doesn't even have Appodeal anymore as I changed to Admob in March. 300k installs gone
- Review bombing my app?
- Merge Adapter : Merge your lists seamlessly in Android
- Android Studio 4.1 Beta 2 available
- Hi guys! I've created an android game where you need to use clues to find a criminal in a group of suspects (that are generated with random visual features). Link to GitHub and Play Store in the comments. Let me know your thoughts :)
- How do I test my app with premium features? Will it impact on my future sales? Should I do my semi-private beta with or without adverts?
- How to design better UI?
- How is "fingerprint locker" impossible functionality?
- Why do you guys keep mentioning Jake Wharton? Who is Jake Wharton?
- If iOS 14 was Android 11, it would be coming to the Samsung Galaxy S6
- [AdMob] What happens if the Interstitial Ad is not closed or not clicked
- The left is the STOCK sound recorder on lg v50
- UnitTesting: Textview InflateException, failed to resolve attribute
- What am I worth in terms of Android development?
- Retention difference between organic and paid users?
- How to keep a connected Bluetooth Socket until the app is closed?
- Microsoft introduced another new feature - personal version of Teams for Android and iPhone
- Advice on feature separation of concerns.
Posted: 25 Jun 2020 11:58 AM PDT
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Posted: 25 Jun 2020 07:08 AM PDT So some person decided to personally go against my app... I don't know them... they wrote the initial review to my app as something like this: "bad app, lacks features, better competitors out there.". I replied, asking what's missing, since I have a small community that's behind the app and does enjoy it... And a few days later, today, they emailed me a threat saying "Maybe dont get shitty with the wrong customer? Expect hundreds and hundreds over the next few weeks", followed by (so far) 4 1-Star reviews saying how the developer is rude, shitty, how the app is crap, and how everyone should steer clear and need to "use X instead" (explicitly writing which app!). I have flagged all of these reviews (2 of them are even from the same device...) and contacted Google play console support chat - in the meantime they already rejected one of my flags... still waiting on the other 3 but I suppose they will probably continue bombing it in the meantime, which I really don't get. Google's rep said he will investigate and return to me in a while by email which he still hasn't. Anyone know of any magic phone number\email I can use to actually rid of this? I can also forward the email to google to prove this is with bad intent... and not based on the merits of the app... Any help would be appreciated. Small update: Nothing new from Google's email (after they asked me for more details\proofs etc), and the user just posted the 7th review. He writes each one differently, of course, but it's written from the same device... and it's not even a popular device brand so I just KNOW it is the same person. It's really so frustrating... this is an example of some of the reviews: https://imgur.com/5isCIcl [link] [comments] | ||
Merge Adapter : Merge your lists seamlessly in Android Posted: 25 Jun 2020 05:34 AM PDT
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Android Studio 4.1 Beta 2 available Posted: 25 Jun 2020 11:04 AM PDT | ||
Posted: 25 Jun 2020 11:32 AM PDT
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Posted: 25 Jun 2020 04:58 AM PDT So I've spent the last 6 months (excluding the long hiatuses in-between) working on my study timer app: Pomato. It's basically a study app which follows the pomodoro technique . I've tested it heavily myself, and I'm more or less happy with how it functions. Now I want to test it with other peoples phones. I've got a beta testing track on the Play Console (though I can't seem to make it work without adding peoples emails. I just want the invites to work with links). Only thing is, a lot of features on my app I want to reserve for the premium version which will be out alongside the ads supported free version. How do I go about testing in this situation? Do I test with all the premium stuff unlocked and then lock it all down before release and then add the adverts? Or do I do all this now? How have you guys managed situations like this and how did it work out? [link] [comments] | ||
Posted: 25 Jun 2020 06:44 AM PDT
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How is "fingerprint locker" impossible functionality? Posted: 25 Jun 2020 01:02 PM PDT Google told me that I meantion fingerprint and "fingerprint locker" is not possible to implement. Does anyone know why this should be impossible? My App is unlocked via fingerprint and I ask for "USE_BIOMETRIC" instead of "USE_FINGERPRINT". But that is just more. Does anyone have an app in the playstore with only "USE_BIOMETRIC" Permission and mentioning the word fingerprint? I can post the playstore link if wanted. [link] [comments] | ||
Why do you guys keep mentioning Jake Wharton? Who is Jake Wharton? Posted: 25 Jun 2020 03:52 PM PDT | ||
If iOS 14 was Android 11, it would be coming to the Samsung Galaxy S6 Posted: 25 Jun 2020 12:44 AM PDT | ||
[AdMob] What happens if the Interstitial Ad is not closed or not clicked Posted: 25 Jun 2020 03:22 PM PDT Hey guys! Thank you. [link] [comments] | ||
The left is the STOCK sound recorder on lg v50 Posted: 25 Jun 2020 03:19 PM PDT
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UnitTesting: Textview InflateException, failed to resolve attribute Posted: 25 Jun 2020 02:31 PM PDT My application has now a considerable size with over 30k lines of code and counting, till this point, I have been testing my application by hand but I'm starting to spend a tun amount of time testing it, time that I could spend making my application better. I don't have a lot of experience testing, I'm just following the docs, by the way, can anyone share a good online course about testing? Goal I'm trying to write a Unit Test to test the Signup process of my app, I have 5 fragments, and I'm using Navigation. Right now, I'm writing the first test, to test if clicking a button sends the user to the 2nd fragment. My problem I use attributes to set the theme of my app, so instead of writing something like
I write
The color will change depending on the selected theme, this works perfectly, but when I run the Unit Test it fails to resolve What I have tried. I tried to set the theme in the UnitTest Code: UnitTest: Manifest StackTrace Can anyone help me fix this issue? [link] [comments] | ||
What am I worth in terms of Android development? Posted: 25 Jun 2020 02:28 PM PDT Well I have been working for almost 2 years now, where I have worked for 7-8 months as an Android developer. The thing is, I wanted to apply for an Android job but Im not sure that my 'experience' is, since I am working for 2 years but not solely onem Android. I also did make an app at home once, but for some reasons I cannot share that code Soo my question is, what would you guys think in this scenario, do I now have 8 months experience or 2 years? Because I do have knowledge of other technologies (frontend angular and backend Java), so I do understand some ways of thinking. Im just not sure what I should he saying of what they Will expect, or if they would pay me less than I al currently Hettinga. [link] [comments] | ||
Retention difference between organic and paid users? Posted: 25 Jun 2020 02:18 PM PDT Hi guys, I am working on mobile games in recent days. I published a puzzle game with a little bit of unique game mechanism for Android Store Currently, I am doing Google Ads campaign for 7-8 days, it is returning to me like 100-150~ people daily. However, my first-day retention is really low I think. It is like %12-13. Session length is 3.30~ min So I have these questions: 1 - I know it is hard to get organic users, but if I get them is there really a big difference in retention rates? 2 - I am trying to update the game with different things to check is there any difference in retention. When should I give up with this? [link] [comments] | ||
How to keep a connected Bluetooth Socket until the app is closed? Posted: 25 Jun 2020 01:16 PM PDT I've an activity which creates a connected Rf-comm Bluetooth Socket. It is used to transfer some data. When I move away from that activity or when it is destroyed, the devices need to be reconnected. How can I create a connected Bluetooth Socket once and use it throughout the entire app session ? Is ViewModel is something I should be looking into? Any pointers would help! Thank you.. [link] [comments] | ||
Microsoft introduced another new feature - personal version of Teams for Android and iPhone Posted: 25 Jun 2020 08:17 AM PDT Nowadays, video conferencing apps are gaining new importance in the breakdown of COVID 19, causing many people to work from home. Microsoft Teams has been upping its game by bringing in recent updates. Microsoft added a few new features like customizing backgrounds, scheduling meetings in advance for users, and live caption for users in the US. This week, it has rolled out other features for the Android and iOS mobile users to enhance the user experience for personal usage as well. [link] [comments] | ||
Advice on feature separation of concerns. Posted: 25 Jun 2020 05:55 AM PDT Hello, I have a project coming up where I need to build admin related features on top of standard user based features. I thought about using dynamic delivery here. It would make for a nice clean separation of concerns. If you login as admin then we add the admin module using the above service. But I am interested to know what happens if we want to just make a small change to a screen thats already available. Im not sure how I can utilize dynamic delivery for this? For example a user sees the cost of a product, but if they are admin level a button appears next to it for the admin to change the cost. If I ignore the idea of using dynamic delivery I would just go with some boolean type thing Any thoughts on this appreciated. [link] [comments] |
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