Enums are (and have always been!) a recommended way to model a fixed set of constants. Android Dev |
- Enums are (and have always been!) a recommended way to model a fixed set of constants.
- Google is working on darkening maps ;)
- WorkManager 2.3.0-alpha02 is out and this is a big release !
- Are Google Play reviews broken beyond repair?
- Google Play Multiplayer Service shutdown, 2 years of work wasted
- Beagle — A new, modular debug menu library with network event logging, keyline overlay and many other useful features
- Advanced shortcuts on Android Studio you may not know about.
- Looking to mentor a person who is starting out in the app business
- App labeled as "not optimized for tablets" in the play store.
- App removal due to copyright infringement
- Static broadcast receiver with local broadcast?
- Looking for a community driven Android drawable webpage
- HyperGAN AI - explore artificial intelligence (open source)
- Robolectric releases - What's the score?
- How to extract Strings from Java files elegantly?
- Another way to handle environment variables in Android
- Introducing Hypershard - tool we use to shard tests at Dropbox
- Am I allowed to release on the Huawei store as an American?
- Run app on multiple devices at once and repeat set of ui actions?
- Looking for an app to track gps
- Native Apps vs Cross-platform Apps
- Dumb LG Phone Question
- Why isn't the videoview's currentPosition approximately matching up with the runnables im running at a delay?
- Styling Popup menu white regions
Enums are (and have always been!) a recommended way to model a fixed set of constants. Posted: 09 Oct 2019 07:35 AM PDT
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Google is working on darkening maps ;) Posted: 09 Oct 2019 11:07 AM PDT
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WorkManager 2.3.0-alpha02 is out and this is a big release ! Posted: 09 Oct 2019 10:44 AM PDT There is a new API Here is the full release notes. [link] [comments] | ||
Are Google Play reviews broken beyond repair? Posted: 09 Oct 2019 02:13 AM PDT Some background: I used to be a mobile gaming growth guy and, as the impact of any movement in the Google Play rating on install rates was massive, reviews were always part of our department's responsibilities. The whole "Do you like us?" before triggering the review prompt was something that appeared during my time in that role. Since then, it's become common practice - especially in gaming - and average app review scores (both on Google Play as well as in the App Store) have increased dramatically. The platform-wide average for gaming specifically is 4+. Now the question: Does this system still make sense? Is anyone using Google Play reviews for anything but marketing purposes? How do you handle the process of responding to / incorporating feedback from reviews? [link] [comments] | ||
Google Play Multiplayer Service shutdown, 2 years of work wasted Posted: 09 Oct 2019 09:42 AM PDT Hi, recently received an email regarding the the shutdown of the Google Play Games Service Multiplayer, so, I have been working on a game for last 2 years (released in March this year). The main core of the game is the real time multiplayer (implements Google Play Games RTMP), so, you all know soon I will be unpublish the game. After this, i will not be using any service from Google any time soon, the risk of closing the service is too high. Anyone in the same situation? What are the best alternativess? [link] [comments] | ||
Posted: 09 Oct 2019 07:16 AM PDT
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Advanced shortcuts on Android Studio you may not know about. Posted: 09 Oct 2019 09:39 AM PDT
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Looking to mentor a person who is starting out in the app business Posted: 09 Oct 2019 03:55 PM PDT hey so I am looking to help someone get started in the app business.. My only requirement is that you have to have at least one app up and running already. Ideally with not alot of downloads I want to practice the same methods I did originally to get my apps organic downloads. You wonder why I am doing this for free its because later on I want to go on fiver and sell my winning service. So dm if interested only taking on one person.. please send me link to your app and ill vet from there.. Thanks [link] [comments] | ||
App labeled as "not optimized for tablets" in the play store. Posted: 09 Oct 2019 02:50 PM PDT I get the same warning on the play console. The warning however doesn't specify exactly why. I've added screenshots for all screen sizes. Resources in the package are mainly vector images with the few PNG images all ranging from ldpi to xxxhdpi densities. I even have a few land and xlarge layouts. I've already contacted Google support but surprisingly they haven't been very helpful. Any suggestions? [link] [comments] | ||
App removal due to copyright infringement Posted: 09 Oct 2019 11:03 AM PDT How can I know what content inside my app is causing a copyright infringement? I just got an email from playstore stating that one of my app has a copyrighted content and it won't be available until i submit an update removing it or showing a document that clearly shows I have the necessary privileges to have it inside my app. [link] [comments] | ||
Static broadcast receiver with local broadcast? Posted: 09 Oct 2019 02:20 PM PDT Can a static-ly registered broadcast receiver ever receive local broadcasts? In my testing the answer would appear to be NO, but I'm looking for a definitive reference to make sure I'm not just missing some kind of configuration (my searches are not eliciting a decisive answer to this specific question)... [link] [comments] | ||
Looking for a community driven Android drawable webpage Posted: 09 Oct 2019 09:35 AM PDT Hey guys. I came across a website where I could get some drawables for my projects in an older job I had, but haven't been able to find it again. The good thing was that you could get the svg xml to just copy and paste it into the project without downloading anything. It was a simple website, just a textinput where you put the tag you were looking for, and it would show the community icons as well as google's. I was wondering if any of you know this website or can give me the ones you use (Other than material.io), because I've been looking for ever. [link] [comments] | ||
HyperGAN AI - explore artificial intelligence (open source) Posted: 09 Oct 2019 01:21 PM PDT HyperGAN AI on Google Play Store HyperGAN is an open source tool that lets you train generative adversarial networks. You can now run trained generators locally on your phone. When the trained networks are built they are small and run efficiently. The 128x128 models renders in real time on my pixel 1 and is ~10 MB. Source available at github.com/HyperGAN/HyperGAN-android and github.com/HyperGAN/HyperGAN [link] [comments] | ||
Robolectric releases - What's the score? Posted: 09 Oct 2019 09:02 AM PDT I'm starting to use Robolectric in my project and have a need to test the via the Biometric AndroidX library. I can see support for this was included in Robolectric back in June 2019 right after the current live release but has yet to be released itself. Any inside information on when the next release will be available? Or alternatively what I can do in the meantime? Would it be a case of shadowing FingerprintManager instead until this is released? [link] [comments] | ||
How to extract Strings from Java files elegantly? Posted: 09 Oct 2019 12:42 PM PDT I want to internationialize my app and because of that I have to extract all the hard-coded Strings to the string.xml file. Extracting the Strings in the XML layout files is easy, because Android Studio shows you a light bulb in every line with an hard-coded String through which you can easily extract your Strings. How do you do that with Java files? Is there a way to extract the Strings of the Java files without having to manually type them out in the string.xml file? [link] [comments] | ||
Another way to handle environment variables in Android Posted: 09 Oct 2019 04:23 AM PDT
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Introducing Hypershard - tool we use to shard tests at Dropbox Posted: 09 Oct 2019 10:24 AM PDT
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Am I allowed to release on the Huawei store as an American? Posted: 09 Oct 2019 10:07 AM PDT Huawei is asking me to release on their store. Before I go any further on that, is it legal for me as a US citizen and as a US corporation to release on their store? [link] [comments] | ||
Run app on multiple devices at once and repeat set of ui actions? Posted: 09 Oct 2019 05:13 AM PDT Problem: I need to run my app on multiple devices (like 10+) at once and make them repeat the same set of actions multiple times (like 100+ per device). This way i want to test the stability of the app and the server it talks to. Is there any way to do this? I want to be able to let them run without being connected to my computer. [link] [comments] | ||
Looking for an app to track gps Posted: 09 Oct 2019 07:59 AM PDT Php developer here. I have a client who would like to put a tracking app on his website which would show a live feed of the gps position of his phone. I was thinking i could do this by setting up a google maps instance with ajax calls to my own api which would provide lat long coordinates and then show it on the map. I am just not sure how to get the coordinates of his phone. I guess i could use google for this since it tracks your phones location and logs it in your account, but then i need to have credentials for all of my clients employees google accounts. It would be easier if they could download an app that tracks your gps and could send that data to a server of my choice (my api) Does a solution like this exist? I know there are phone tracker apps, but do any of them let you send the data to a custom endpoint? Thanks. If i should be asking this somewhere else just let me know. [link] [comments] | ||
Native Apps vs Cross-platform Apps Posted: 09 Oct 2019 06:20 AM PDT
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Posted: 09 Oct 2019 05:02 AM PDT @ "Don't keep activities" option in Developer Options on LG phones, does it only close the apps when I exit them (e.g. hitting the Home button) or when I close them by holding the home button and closing the app by the X button. Not a dev but a curious techie. I mess with dev features in everything to improve my user experience. [link] [comments] | ||
Posted: 09 Oct 2019 04:55 AM PDT So right now I'm printing a toast every 5 seconds which is working well...but when I "watch" my view_video.currentPosition variable, it gives me a strange value, especially with the second time i hit a breakpoint in the run function. It's supposed to be around 10000 ms or 10 seconds since the video was initialized but it often says like 16000 or 19000, among a variety of numbers. What is the reason for this? [link] [comments] | ||
Styling Popup menu white regions Posted: 09 Oct 2019 04:52 AM PDT
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