Weekly "anything goes" thread! Android Dev |
- Weekly "anything goes" thread!
- The weirdness of Play Store search results, and the dire effects of app invisibility
- Props to the Android Studio & Tools teams
- Motion design doesn't have to be hard – Google Design – Medium
- My app isn't even publicly available
- Issue: Violation of Usage of Android Advertising ID policy and section 4.8 of the Developer Distribution Agreement
- Simple Project to illustrate Clean Architecture using Kotlin, Dagger, Live Data, View Models, and Lifecycle Components
- UberCarAnimation: A try to make Animation of Cars on map
- (React Native) Help with Expo Detach!
- Can I have multiple distribution channels for my app as in Android Management Experience but for extra organization users?
- Bypassing device ban?
- Using ADB Logcat to Debug Unity Application Start Up Times
- How long to port iOS app to Android
- Thoughts on fullscreen activity auto-generated code
- Learn Kotlin gist for android developers part- 1
- App that communicates with windows via USB
- Google AdMob ad serving has been disabled to your application
Weekly "anything goes" thread! Posted: 28 Sep 2018 05:41 AM PDT Here's your chance to talk about whatever! Although if you're thinking about getting feedback on an app, you should wait until tomorrow's App Feedback thread. Remember that while you can talk about any topic, being a jerk is still not allowed. [link] [comments] | ||
The weirdness of Play Store search results, and the dire effects of app invisibility Posted: 28 Sep 2018 09:02 AM PDT
| ||
Props to the Android Studio & Tools teams Posted: 28 Sep 2018 02:25 PM PDT AS 3.2 and the associated tools HALVED our build times. We went from 5+ minute full builds, and 60s 1-line-change builds, down to 2+ min full builds, and 20 second iterative builds. I'm blown away. I know this is something you guys have worked on for years, and it's been great to see it improve, but this one really knocked it out of the park. [link] [comments] | ||
Motion design doesn't have to be hard – Google Design – Medium Posted: 28 Sep 2018 09:43 AM PDT
| ||
My app isn't even publicly available Posted: 27 Sep 2018 07:23 PM PDT
| ||
Posted: 28 Sep 2018 04:13 PM PDT Hi, I know this have been asked several times, but I've not found a detailed answer with everything that needs to be done, plus I'm the new guy in my job in charge of the app that was removed from Google Play Store and it wasn't even developed by me so I'm a little lost. This is the message we got.
Please, consider the following:
What should I do? Should I generate an App Privacy Policy here? and then what should I do? Put it in a website, link it from the app and then follow these steps and that's all? Please, I need a clear answer, I'm a little stressed by this. [link] [comments] | ||
Posted: 28 Sep 2018 01:45 PM PDT
| ||
UberCarAnimation: A try to make Animation of Cars on map Posted: 27 Sep 2018 10:09 PM PDT Wrote a series of blog on how I ended up making an animation of cars on map just like in Uber, OLA or Lyft in my own way. You can have a look to the articles and review: [link] [comments] | ||
(React Native) Help with Expo Detach! Posted: 28 Sep 2018 12:11 PM PDT We detached from Expo, a React Native CI, but are running into some issues on Android. How does the [link] [comments] | ||
Posted: 28 Sep 2018 11:39 AM PDT I'm supposed to give to the company board an alternative solution to deliver software as apks to our customers with the following constraints:
I've read about EMMs . What is need is like the Android management experience but I have unindetified users. [link] [comments] | ||
Posted: 28 Sep 2018 04:20 PM PDT Hello, So recently my S8+ has been banned from making purchases in fortnite - I did too many in a short period of time, I'm guessing this is to prevent fraud. Game was downloaded from samsung's app store and uses samsung's payment gateway I'm 100% certain this is a device ban and not account/credit card ban I was wondering if such a ban is foolproof? meaning that rooting device to change values would yield no positive results? Can you - devs fetch device's real data despite the spoofing that root allows? I'm basically asking if there is a way to get myself unbanned EDIT: I also wanna add that contacting samsung is a waste of time.. they keep telling me to contact epic, and epic sends me back to samsung There is no support for their own app store/billing [link] [comments] | ||
Using ADB Logcat to Debug Unity Application Start Up Times Posted: 28 Sep 2018 01:06 AM PDT
| ||
How long to port iOS app to Android Posted: 28 Sep 2018 07:47 AM PDT I recently made my first iOS app. I'm a student and the app was for buying and selling textbooks at my school. I spent about a month learning Swift and then another month and a half creating the app. Right now I'm still in school and working, but am trying to estimate how involved writing the Android version would be. This is important as I need to balance my school/work along with it. Things I have going for me: I've already created a Firebase database and know how it works. I also have a very clear understanding of what the app needs to have and look like. Things against me: I'll need to learn Java, but possibly worse, I hear that Android involves much more code for the layout. In xcode, though I wrote some of the layout in Swift, much of it was using the storyboard editor. Will this part take a big chunk of time for a beginner? [link] [comments] | ||
Thoughts on fullscreen activity auto-generated code Posted: 27 Sep 2018 10:12 PM PDT Am I the only one who thinks the code generated by AS when creating a fullscreen immersive activity is horrible? Whoever wrote this and thought it was a good enough sample code should re-consider learning to write clean code. This is messy and I don't think I would approve this in a pull request. [link] [comments] | ||
Learn Kotlin gist for android developers part- 1 Posted: 27 Sep 2018 10:15 PM PDT | ||
App that communicates with windows via USB Posted: 27 Sep 2018 08:21 PM PDT Not sure if this is the right place to post this but I have a question and I need to know if this is something that is feasible. I have a panel that has an embedded android on it and also allows a multitude of other devices via HDMI such as a Windows machine, Chromebook, etc... Now I use Word for write-ups and usually I have to get up to switch inputs to my laptop and in all honesty it is getting a bit tedious. For the sake of laziness and efficiency i'm wondering if I can create create an app on Android that once it launches, input switches to Windows and opens up Word. The idea is as if Word is running on Android when really it is just switching over to Windows and launches desktop apps. And if possible I want to do this through USB connection or TCP connection via internet, but preferably USB. Is this possible and if so what do I need to learn and how long? Any help is appreciated. [link] [comments] | ||
Google AdMob ad serving has been disabled to your application Posted: 28 Sep 2018 01:33 AM PDT Can anyone tell me how to fix this violation?.. Thanks in advance. Violation explanation As stated in our program policies, apps displaying Google ads should provide substantial and useful information to the user. Users should be able to easily navigate through the app to find what products, goods, or services are promised. Examples of misguided navigation include, but are not limited to:
For more information, please review Google's Webmaster quality guidelines and the AdMob program policies. AdMob publishers may not display AdMob ads on applications with content protected by copyright law unless they have the necessary legal rights to display that content. This includes apps that display copyrighted material, apps hosting copyrighted files, or apps that provide links driving traffic to sites or apps that contain copyrighted material. Examples of copyrighted content which may require legal rights in order to be displayed include, but are not limited to:
If you did not create the content yourself or if you created it using other peoples' content as source material then you should ask yourself if you have a license or if an exception applies. For more information about potentially infringing content, please review our program policies and these tips from the policy team about avoiding copyright infringement. Action required: Check account for compliance While ad serving has been disabled to the above app, your AdMob account remains active. We suggest that you take the time to review the rest of your applications to ensure that they're in compliance with our policies, and to monitor your apps accordingly to reduce the likelihood of future policy emails from us. Additionally, please note that our team reserves the right to disable accounts at any time if we continue to see violations occurring. Appeals If you wish to appeal this disabling, please update your app with the required changes on the app store before you submit your appeal on our appeal form. Please note that we are not able to consider your case if we do not find the updated app. We also encourage you to explain what changes have you made to your app or account in order to comply with our program policies. Thank you for your cooperation. Sincerely, The Google AdMob Team [link] [comments] |
You are subscribed to email updates from Developing Android Apps. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment