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    Saturday, September 29, 2018

    App Feedback Thread - September 29, 2018 Android Dev

    App Feedback Thread - September 29, 2018 Android Dev


    App Feedback Thread - September 29, 2018

    Posted: 29 Sep 2018 05:31 AM PDT

    This thread is for getting feedback on your own apps.

    Developers:

    • must provide feedback for others
    • must include Play Store, GitHub, or BitBucket link
    • must make top level comment
    • must make effort to respond to questions and feedback from commenters
    • may be open or closed source

    Commenters:

    • must give constructive feedback in replies to top level comments
    • must not include links to other apps

    To cut down on spam, accounts who are too young or do not have enough karma to post will be removed. Please make an effort to contribute to the community before asking for feedback.

    As always, the mod team is only a small group of people, and we rely on the readers to help us maintain this subreddit. Please report any rule breakers. Thank you.

    - Da Mods

    submitted by /u/AutoModerator
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    I've been doing Android development for 6 years. I've published over 10 apps to Google Play, have over 5 million downloads, and I've worked full time as a mid-senior level Android engineer for the past 3 years on 3 production level apps. Here to answer any questions you guys have.

    Posted: 29 Sep 2018 09:49 AM PDT

    I know there are many good developers in this subreddit with better credentials than mine, and this mini-AMA might not be beneficial for most, but I wanted to spend some of my free time today answering questions that people have about anything Android development (Working in a professional environment on production level apps, working as a solo developer on the side, publishing applications, increasing downloads, really anything you guys can think of.

    submitted by /u/SupahSoftware
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    Developer friends of Reddit, It's not a long while since I've become a developer and I think I've found my true love...

    Posted: 29 Sep 2018 02:56 AM PDT

    Could you introduce some feed/news/website/forum to get updated on trending [*Android] libraries, Java development and anything useful for improving career path?

    submitted by /u/Mrhisname
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    How do I make that goddamned orange line on the left go away?

    Posted: 29 Sep 2018 01:30 PM PDT

    Calendar Date Picker

    Posted: 29 Sep 2018 05:00 AM PDT

    What Date Picker is Googe using in their new designed Calendar App. It's material design 2 right? Is is a open source lib or Google only?

    submitted by /u/denny_weinberg
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    Force phone to take photo at x interval

    Posted: 29 Sep 2018 04:25 PM PDT

    Hey There! This might be a bit random.

    My work is a environmental company, we have a lot of equipment that are in the mountains and stuff like that. Most things are fairly automated but requires a human to check on it once a while.

    I was wondering, does anyone know a way to code something in or an app that could force take photo once a while or remote control?

    I've wrote android app too before, never used the camera though. But if its possible to force the camera to turn on without user opening, could someone link me to some resources for that? or if there is an app that can do that already that'd be sweet.

    Thank you! and if I were to code this this would just be an private APK that only I would use, so don't need to publish or anything.

    submitted by /u/McKayha
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    I’m planning to resume android dev after 2 years of shitty corporate job, can someone catch me up on what has significantly changed over these years. It would be really helpful.

    Posted: 29 Sep 2018 10:25 AM PDT

    BadParcelableException - But not using parcelable?

    Posted: 29 Sep 2018 01:42 PM PDT

    Hi,

    The following exception is being thrown in my app when my activity is being recreated: "android.os.BadParcelableException: Parcelable protocol requires a Parcelable.Creator object called CREATOR".

    This is only happening in the release version of my app with Proguard enabled, in the debug version the app runs as expected and doesn't crash when the Activity is recreated.

    The fix suggested here works.

    I'm not actually explicitly using Parcelable in my project - none of my classes implement the interface.

    The stacktrace shows the exception is being thrown in MainActivity. The Activity in question is setting up a TabView and FragmentPagerAdapter in its onCreate method. Again neither of the Fragments added to this TabLayout implement the Parcelable interface.

    How is it that my app is crashing due to this BadParcelableException when none of my code relies on this interface? Is the compiler converting my Activity / Fragments to implement the Parcelable specification internally? Is this behavior documented anywhere?

    Or is this an artifact of the TabView / SectionsPagerAdapter?

    Thanks!

    submitted by /u/cooldude255220
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    Tutorials on how to insert events into Googles calendar from your app.

    Posted: 29 Sep 2018 01:40 PM PDT

    Any tutorials would be appreciated

    submitted by /u/SuddenAstronaut
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    Android Studio 3.2 is slow #Windows

    Posted: 29 Sep 2018 06:00 AM PDT

    I want to know that when I launch Android Studio 3.2 September 18, 2018 built, it took about 3 or 4 second to launch, is it slow? or just me. My PC using Samsung 970 EVO SSD everything is fast except Android Studio but on my Mac Android Studio is very fast to launch. Thank you!

    submitted by /u/lexiddie
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    Those who took the Associate Android Developer certification, how long did the grading take?

    Posted: 29 Sep 2018 01:19 PM PDT

    I took my test last Sunday (Sept 23rd), and I know it says it can take up to 45 days to grade, but most people online that I've found said their grade came back within a week. How long did yours take?

    submitted by /u/taji34
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    I want to make a camera app that has no UI elements and captures photos via screenshots.

    Posted: 29 Sep 2018 01:10 PM PDT

    I know this sounds like a terrible idea, but I need this for personal use. Sony phones are hindered by garbage camera DRM that causes images to same as a solid green .png and I've already unlocked my bootloader. I know there is a DRM bypass for this, but I'd rather not bother with it.

    My question for this sub: what would be the absolute easiest way to go about programming this? I haven't made anything for Android in a while. I'm thinking I should have one view that shows the viewfinder, but I'm not sure if there's a simple way to take a screenshot programmatically.

    submitted by /u/trevorftard
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    Disabling mouse tooltips on Codelabs

    Posted: 29 Sep 2018 01:03 PM PDT

    Has anyone found an effective way to block mouse tooltips in Codelabs? Using Firefox... the tooltips are completely maddening. I've tweeted at them about it; no response of course.

    submitted by /u/intelli78
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    Download percentage with Retrofit, Coroutines, MVVM (Clean), Dagger 2?

    Posted: 29 Sep 2018 12:58 PM PDT

    I've read the OkHttp recipe for monitoring download progress and I assume the ProgressListener interface would be implemented by a UseCase? But how would I emit the download percentages for my ViewModel to observe, LiveData? But then I'd have something from the Android framework in my domain layer, not ideal, could I emit the percentages with a coroutine?

    I'm just really confused, as you can tell...

    submitted by /u/chertycherty
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    Kotlin - How to tell if my fragment is loaded into tablet or phone?

    Posted: 29 Sep 2018 12:58 PM PDT

    I can not for the life of me figure out how to tell if I have my fragment loaded into a tablet or phone. Does anyone know how I can do this?

    submitted by /u/YZYog
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    Is there any reason why when creating a new item in any resource folder (e.g. drawable, layout, mipmap...) the first listed item for any resource folder is "new Kotlin File/Class"?

    Posted: 28 Sep 2018 11:05 PM PDT

    If I right click on any resource folder, and select new, the first option isn't what I expect. For the layout folder, I would expect most commonly to create a new layout resource file, and not a Kotlin class.

    Is there a reason for this? Is it just to promote Kotlin? there's no option to create Java class anywhere in the popup menu (which is fine, because I don't want a Java class in my layout folder)..

    I know it's minor, but it bothered me in earlier versions and it's still the same in 3.2 stable.

    submitted by /u/esotericnumeric
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    Similar apps bug?

    Posted: 29 Sep 2018 11:23 AM PDT

    Hello, I released my first game about a month ago and started with ASO last week, mainly focusing on my language (Swedish).

    But I've noticed that the similar apps linked seen from my app are some AT & T random applications. This is strange as they are listed as Productivity and my app is listed as a word game.

    This seems really strange as I thought the app needs to be in the same category to be ranked as similar. It also makes me worried that no word games rank my app as a similar one. Even though I rank 11th for "svenska ordspel" (Swedish word game) none of the other word games that rank for that keyword list my app as similar.

    Is this because the algorithm only works for english keywords? Has someone experienced the same?

    submitted by /u/Chronomath
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    Google AdMob ad serving has been disabled to your application

    Posted: 29 Sep 2018 10:46 AM PDT

    Hello, I have a Cricket Live TV app where i stream some TV channel. Recently I got this email.

    Can anybody tell me how to fix this problem?

    Violation explanation

    As stated in our program policies, apps displaying Google ads should provide substantial and useful information to the user. Users should be able to easily navigate through the app to find what products, goods, or services are promised. Examples of misguided navigation include, but are not limited to:

    • False claims of downloadable or streaming content
    • Linking to content that does not exist
    • Redirecting users to irrelevant and/or misleading pages
    • Text on a page unrelated to the topic and/or business model of the app.

    For more information, please review Google's Webmaster quality guidelines and the AdMob program policies.

    AdMob publishers may not display AdMob ads on applications with content protected by copyright law unless they have the necessary legal rights to display that content. This includes apps that display copyrighted material, apps hosting copyrighted files, or apps that provide links driving traffic to sites or apps that contain copyrighted material.

    Examples of copyrighted content which may require legal rights in order to be displayed include, but are not limited to:

    • Television shows, movies, and audio files
    • Access to streaming cable or satellite television
    • Books and/or e-books
    • Video games
    • Images.

    If you did not create the content yourself or if you created it using other peoples' content as source material then you should ask yourself if you have a license or if an exception applies. For more information about potentially infringing content, please review our program policies and these tips from the policy team about avoiding copyright infringement.

    Action required: Check account for compliance

    While ad serving has been disabled to the above app, your AdMob account remains active. We suggest that you take the time to review the rest of your applications to ensure that they're in compliance with our policies, and to monitor your apps accordingly to reduce the likelihood of future policy emails from us. Additionally, please note that our team reserves the right to disable accounts at any time if we continue to see violations occurring.

    Appeals

    If you wish to appeal this disabling, please update your app with the required changes on the app store before you submit your appeal on our appeal form. Please note that we are not able to consider your case if we do not find the updated app. We also encourage you to explain what changes have you made to your app or account in order to comply with our program policies.

    Thank you for your cooperation.

    Sincerely,

    The Google AdMob Team

    submitted by /u/MBugOnYou
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    Architecture for a RecyclerView and an "Add/Update-Item" Screen

    Posted: 29 Sep 2018 02:12 AM PDT

    Hi,

    I've tried to answer my questions with Google search and a few fragmented question in the Weekly Questions thread and on SO, but I am not really getting far.

    Following scenario (I am using Architecture Components, Room, LiveData etc.)

    A simple app that has 2 screens.

    1 Screen displays a RecyclerView with LiveData from Room, and we can delete items by swiping them off with ItemTouchHelper.

    1 Screen is there to add new Items to the database and update existing items (after clicking on them in the RecyclerView on screen 1)

    1. If both screens are separate activity's, should I create 2 separate ViewModel classes, considering that the method usage doesn't overlap (1 activity uses only get/delete and the other one only insert/update). Or should I put get/insert/update/delete all into 1 ViewModel class?
    2. Should I do insert/update in the same Activity, considering that the layout is similar. If yes, how would you distinguish between an insert and an update situation?
    3. Can I just pass data from Activity1 to the InsertActivity over intent extras and should I somehow get these intent extras into the ViewModel? Or can I just put them into the views (EditText)?
    4. Considering that the insert/update activity doesn't use any LiveData or need data state, should it still use the ViewModel to communicate with the repository?
    submitted by /u/Fr4nkWh1te
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    Extremely low store listing conversion: 5%. Does the icon plays a role?

    Posted: 29 Sep 2018 06:52 AM PDT

    My app has around 5% conversion rate from the store listing visitors.

    Does the icon plays a role in this or only the screenshots? My understanding is that store listing visitors number represents the people who have already passed the icon stage, had clicked on it and visited the store listing page with the screenshots and everything. Is that correct or I should look into my icon as well?

    Thanks in advance.

    submitted by /u/Shindarov
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    MVP implementation..feedback needed!

    Posted: 28 Sep 2018 06:43 PM PDT

    https://github.com/omazdev/FlickrFacebookMVP

    This is my first MVP implementation+unit tests using Mockito and Robolectric, it uses Facebook API for login and the Flickr API to search for photos. I am a self taught android developer and I already have an app in the Playstore which has all the business logic in the main Activity and Fragments. I Started learning practically since January of this year. So, given the code i wrote in this project, do you think I am on a good way?

    submitted by /u/nodrama_plz
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