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    Sunday, March 4, 2018

    Gradle dependency graph generator plugin Android Dev

    Gradle dependency graph generator plugin Android Dev


    Gradle dependency graph generator plugin

    Posted: 04 Mar 2018 12:32 PM PST

    Can anyone recommend a good book/course for an advanced android app development?

    Posted: 04 Mar 2018 07:54 AM PST

    Hi, so I have to submit a project synopsis at my class after a day. I just have to show them what I am going to make and a brief overview of it, and not the complete app. I have 2 months for that. So, what I need are good recommendations, of books and courses that will teach me to make a pretty advanced app. I know Java, and have made several small android apps too, so I wouldn't want a Beginner series. SO please recommend me some courses and books (free or paid) from any sources like packt, udemy, lynda that will teach me to do so? I would prefer something like an ecommerce app, thanks!

    submitted by /u/the_legend_01
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    A VERY SIMPLE Kotlin app, demonstrates usage of some popular 3rd party libraries.

    Posted: 04 Mar 2018 06:56 AM PST

    Android Job Scheduler - calling a job on a recurring schedule until cancelled?

    Posted: 04 Mar 2018 02:18 PM PST

    With the release of Oreo/Android 8.0, I'm wanting to replace my GPS foreground service with a scheduled job, as my Foreground Service keeps getting bumps into the background by the OS.

    Here is all I want to do:

    - User taps a button - A job is created and scheduled. - The job is called instantly, and every 30 seconds afterwards until the user taps the button again 

    The job will be the replacement for my GPS service (which implements LocationListener).

    Could anyone help clear up what I need to do to achieve this?

    I have tried .setPeriodic(30000), which doesn't seem to work on my test device running Oreo. Should I be using .SetOverrideDeadline() instead? I believe Oreo requires at least 15 minute intervals for scheduled jobs, so I may have to change my 30 seconds -> 15 minutes unfortunately.

    Thanks in advance, hoping someone can help me clear this up a bit.

    Cheers.

    submitted by /u/rhonage
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    Best way to develop an app using multiple machines?

    Posted: 04 Mar 2018 10:01 AM PST

    Hi everyone, I'm currently studying Computer Science and as part of my course I have have to develop an application/program using a language of my choice.

    I have some experience with Java and am looking to build upon this knowledge and develop an Android app.

    The only thing I am unsure about is the best way to work on the app, as I am looking to work on it at home and at school (on multiple machines).

    I would appreciate if someone could suggest a solution that would allow me to work on the app from my home PC and preferably any computer I use at school.

    I've thought of some possible solutions but I'm not sure how well they would work and have listed these below:

    • Use my main PC at home and use TeamViewer when at school (assuming TeamViewer is not blocked and I can get wake-on-lan to work)
    • Buy a cheap laptop and take this with me (preferably not)
    • Use my brother's chunky laptop and take this with me (and break my back in the process)
    • Buy an external hard drive and do something (like store/run a virtual machine on it) so I could take take this with me
    • Use a cloud based Android Studio IDE (if this exists - I don't mind paying for it)
    • Setup Android Studio for one PC at school and only use this PC (not ideal but could work - teacher is okay with installing software) and sync code using GitHub

    I'm open to any more suggestions :)

    submitted by /u/BenjiManCan
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    Very first app build, no clue how to start.

    Posted: 04 Mar 2018 09:24 AM PST

    Im in the process of getting started on an app. I have no clue where to start, as I am not really a techie kind of guy. After about 20 different Google searches, I have 50 different avenues to look at.

    I want to start with the Android, since that is what I have (S8+) and can test and use it. I have heard that iOS is easier to build for, but I dont have that (thankfully).

    Its going to be a planner based app. Nothing over the top with animations, huge graphics, games, etc.

    Where is the best place to start? I have not done anything but spin my eyes in circles with all the google searches.

    Thanks!!

    submitted by /u/cl_solutions
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    Can Android Studio 3 still find leaked activites from a heap dump?

    Posted: 04 Mar 2018 02:17 PM PST

    I used to use this tool all the time when i was on the previous version. Just updated today, and I can't seem to find the leaked activities portion. I even tried leaking a activity specifically but nothing showed up. Any idea what happened?

    submitted by /u/andevdevdevdef
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    Developers, what are your methods for not seeing your ads when using your own apps?

    Posted: 04 Mar 2018 01:18 PM PST

    What's with these Russian installers?

    Posted: 04 Mar 2018 09:15 AM PST

    I get so many 1 star reviews from Russia saying my app is shit or useless, no other countries but Russia. What's that? I hardly worked to translate my app into Russian, and now my app rating dropped from 4.6 to 4.5 in a week bcz of that guys :( And guess what? finally i decided to make it unavailable for them, I hope that will never happen again

    submitted by /u/loddard
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    What is the easiest way to distribute a private app to a handful of users?

    Posted: 03 Mar 2018 07:10 PM PST

    I'd like to distribute a very simple app to a very small number of users (myself, a family member and, maybe, a few friends). I would rather not distribute a file and ask them to enable 'Unknown Sources'.

    Is there an easy way to do that within Google Play?

    submitted by /u/borisst
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    Help: Firebase Remote Config

    Posted: 04 Mar 2018 01:09 PM PST

    I tried to figure out how the Firebase Remote Config exactly works, but after reading what I found I still have a question:

    Google writes here:

    If your goal is to make fetched values take effect in your app as soon as possible, but without creating a jarring user experience, consider adding calls to activateFetched each time that your app does a full screen refresh.

    But what does this exactly means? What does a "full screen refresh" with the activateFetched() call to do? In every example I found the activateFetched() is called after a successful fetch which maybe triggers some screen refresh and not the other way around.

    submitted by /u/nihil_0
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    Experienced Developer but brand new to Android - Java or Kotlin?

    Posted: 04 Mar 2018 12:30 PM PST

    This question has been asked before, but it's a rapidly evolving space.

    I'm an experienced developer, but historically haven't written any software in the mobile space. It seems that everyone is pushing Kotlin for Android, but I'm curious if my lack of Java experience will hinder me when looking up questions on StackOverflow or perhaps integrating existing libraries. Are the Kotlin design patterns/styles well enough established that I can hit the ground running?

    Is knowing Java a prerequisite to developing Android apps today?

    submitted by /u/intertubeluber
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    Generated Router for VIPER architecture

    Posted: 04 Mar 2018 03:19 AM PST

    Hi, guys, I created a library for generating Router that represents R character in VIPER architecture. Library work on Annotation Processing, if you have any idea to improve the library, feel free and create issues on GitHub or write here. Thank you for attention. Link to the library: https://github.com/Ne1c/ExtraRouter

    submitted by /u/ne1c
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    504 Error

    Posted: 03 Mar 2018 06:04 PM PST

    Hi, I recently uploaded my app to the google play store. However, a majority of the people were getting 504 errors when they tried to download it, but a few were not.

    I was wondering what would be different from the devices that had the error vs the devices that were able to download successfully.

    Could this have something to do with the target SDK and the minimum SDK?

    Thanks :)

    submitted by /u/Mooner99267
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    Does it take you a long time to run/compile your code?

    Posted: 03 Mar 2018 08:08 PM PST

    I have the latest version of android studio. Does it take you a long time to run/compile your code? Sometimes mine takes 25 mins. Is this abnormal? How would I make it faster? Maybe it is my computer?

    submitted by /u/deez29
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