Weekly "anything goes" thread! Android Dev |
- Weekly "anything goes" thread!
- New Official Kotlin style guide
- TableView For Android
- Is it time to learn Kotlin or will it complicate my work on the job?
- Google blocks app from top charts without noticing developers
- Unit testing activity lifecycle
- Share your desktop background
- Making (BLE) GATT Great Again with Kotlin Coroutines: experimental library
- Driving me nuts... (and jdk.table.xml regularly overwritten)
- Looking for advice to build a horse-racing app
- Anyone using kotlin?
- Importing SVG from Adobe Illustrator - <defs> tag causing major issues
- What's 80-20 for android app development
- Would putting everything in a constructor be a good practice?
- Question about ads in a text adventure/CYOA app.
- Is there any secret recipe to get better category ranking?
- Do you charge different prices depending on the country?
- App crashing on Samsung S8 device only. Any ideas why?
- Testing android app (MVP pattern used)
Weekly "anything goes" thread! Posted: 29 Dec 2017 04:41 AM PST Here's your chance to talk about whatever! Although if you're thinking about getting feedback on an app, you should wait until tomorrow's App Feedback thread. Remember that while you can talk about any topic, being a jerk is still not allowed. [link] [comments] | ||
New Official Kotlin style guide Posted: 29 Dec 2017 12:08 PM PST
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Posted: 29 Dec 2017 04:43 AM PST
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Is it time to learn Kotlin or will it complicate my work on the job? Posted: 29 Dec 2017 03:30 PM PST So I just recently got hired to my first Android Dev job (I start January 8th) and I will be the only Android Dev on the team. I have been curious about learning Kotlin since it was announced at Google I/O this summer. I now have a little bit of free time before I start working. Would it be worth it to get a good hold of Kotlin before I start working or will it just cause more headaches when I run across bugs and need to go to StackOverflow for answers? [link] [comments] | ||
Google blocks app from top charts without noticing developers Posted: 29 Dec 2017 12:34 AM PST Hi there, I developed an app that was in top charts / entertainment / Germany for two years and suddenly it disappeared (Rank 4-20) Since 2015 my app never got in the top charts area again although the downloads/ratings/user engagement is much better as other apps in the top charts. Even in comparison with apps that have the same topic and these app rank between 20-100. As it is really obvious that my app is "delisted" blocked by the algorithm I contacted the support team about 20 times via contact form and via chat. Yesterday was the most funny but also depressing moment. I contacted the support via chat and told them what I experienced. The Googler told me that she must invest more time to look into the issue so she'll send an email. Now the funny / disappointing part: Got an email in which she wrote that there are currently too much feature requests so they couldn't process my inquiry. So I asked whether she has read my inquiry because I never wrote about getting featured. She responded that she's sorry and she'll send my inquiry to the right place. The "right place" responded that they are not able to look into delisted apps so how the f*** can I get more insights on why this happened? Do I have to contact the "Bundesnetzagentur" for my appeal? Does anyone know another place where I can get in contact with a Googler that has insights on delisted apps? As this behaviour is anticompetitive and it is also about being able to feed my family it is a very serious and important issue for me and I would appreciate every hint. [link] [comments] | ||
Unit testing activity lifecycle Posted: 29 Dec 2017 01:16 PM PST
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Posted: 29 Dec 2017 01:13 PM PST I'm on a lookout for a better background. Anyone wanna share? [link] [comments] | ||
Making (BLE) GATT Great Again with Kotlin Coroutines: experimental library Posted: 29 Dec 2017 03:38 PM PST
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Driving me nuts... (and jdk.table.xml regularly overwritten) Posted: 29 Dec 2017 08:46 AM PST
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Looking for advice to build a horse-racing app Posted: 29 Dec 2017 07:32 AM PST Hi Guys! Not a techie so looking for some advice. Via family connections I'm in the business of racing horses. I have designed an app that is essentially a database of information about horses and races. The idea is that people can log into the app to look at my advice before deciding which ones to bet on. I would like them to supply their OWN ratings (eg they might think a certain horse races better on soft rather than hard ground) which can then be compared to mine. Other users can then decide which advice to follow when they are betting. The app would therefore require daily data input from me and a way to analyse data submitted by users. I would like this to be easy to use and look beautiful. I have a friend who has previously designed apps on iOS who could supervise a development/freelance team with coding. My question is - what would be the best way of going about this and how much would it cost? Does anyone have any useful links to people who have done similar things in the past? Many thanks in advance! [link] [comments] | ||
Posted: 29 Dec 2017 01:00 PM PST Just out of curiosity, are any of you actually using Kotlin? Why or why not? Edit: reworded [link] [comments] | ||
Importing SVG from Adobe Illustrator - <defs> tag causing major issues Posted: 29 Dec 2017 06:39 AM PST Hi! I've been to SO and other subreddits and noone seems to be able to fix the problem. In short: I am designing icons for my app in Adobe Illustrator as SVG files, export them and then attempt to import into my Android Studio IDE (drawable > RMB > new vector asset > local file). Upon selecting my custom icons, the same error keeps occuring: "Error @line X, <defs> tag not supported." or smth. along those lines. When I open my SVG files as .txt in Notepad I can see the attributes defined under defs. When deleting those defs tags, the error no longer occurs but the imported icon looks vastly different in color, some elements are missing etc. I also tried using different tools/scripts to get rid of redundant tags (like the defs one) but none of them work, as either they don't get rid of the elements contained in the defs tag entirely, or the icon ends up looking messed up again. This is the pastebin to a sample SVG I am trying to import: This is the SVG code after using this converter: While I can import it as an .xml file now without problems, the icon yet again looks vastly different. So in essence, those tools would be a solution to my problem, though they don't seem to be compatible with my icons. The most confusing this is, when I use an icon I find online it can be imported without problems. If I make 1-2 pseudo changes, export via Illustrator and then try to import, it suddenly now contains the <defs> tag and fails to be imported yet again, despite having worked before editing. I have posted a more detailed version of this question in the Adobe Illustrator /r/ here, in case you need additional information: Any help appreciated, I am becoming more and more desperate. UPDATE:The problem seems to occur within Illustrator and Illustrator only, as I tested the following: Take a random online icon, import it - that worked immediately. Take the same online icon, open it in Illustrator, do nothing at all to it, export it, import it - same <defs> error occurs causing the import to fail. So either I need an online converter tool that "fixes" the exported AI icons, or something with the settings/version/build/method of export in Illustrator is not working. Here's the pastebins to the SVG icons, first one a random icon from online, second one the same icon exported through Illustrator. UPDATE no.2:solved by Adobe Support Moderator, thankfully; doesn't seem like I can change this post's flair to solved or smth. similar, though. [link] [comments] | ||
What's 80-20 for android app development Posted: 29 Dec 2017 10:03 AM PST So according to the the Pareto principle or 80-20 rule, for many events roughly 80% of the effects come from 20% of the causes. People use this principle to learn a wide variety of things. So I were to apply this principle in learning Android app development, what are those most crucial 20% skills which are responsible for 80% of the work. If you could make a checklist that would be great. [link] [comments] | ||
Would putting everything in a constructor be a good practice? Posted: 28 Dec 2017 11:18 PM PST So, I'm making an app, added cardview with bunch of objects (Headline, description, ratingstars, imageview, text, text, imageview, intent...) into a recycleview. I've placed everything in a constructor, and it looks like this. https://i.imgur.com/KQs7Fw6.png However, I'm reading effective Java, and maybe I did not understood well first chapter, but the writer is talking about focusing on getter,setter(method way) rather then constructor+getter Would in my case this be a good practice? To me it seems so much easier, everything is setup, and all I have to do is set variables here in a constructor. [link] [comments] | ||
Question about ads in a text adventure/CYOA app. Posted: 29 Dec 2017 08:26 AM PST I am developing a text adventure/CYOA app and intend to release a free version to give a taste of the game with an option to disable ads for the suggested donation of $0.99. While the user is online, my interstitial ads will work fine showing up rather frequently. If the player disables WiFi, would I be shooting myself in the foot by creating my own offline variation of an ad just to nudge people to buy the full version? I am not interested in ad revenue so I don't care about an ad service that relays user click info back once online, nor do I want to require that the device be online to play since it would be great for airplanes, car rides on tablets, etc. Obviously I don't want the player to be able to basically get the full version just by disabling internet but I understand that poor reviews may not be worth my "greed"/self-interest. Does anyone have experience with this? Any sage advice would be greatly appreciated!! [link] [comments] | ||
Is there any secret recipe to get better category ranking? Posted: 29 Dec 2017 05:25 AM PST Hey, I have an app, ranking well for related keywords. Get more downloads and positive reviews but my category ranking is zigzagging every day. Tracking through Sensor Tower. Is there any suggestion any developer want to provide. [link] [comments] | ||
Do you charge different prices depending on the country? Posted: 28 Dec 2017 07:53 PM PST I have a few games and a few in-app products that I sell. In countries like Russia and Brazil the number of paying customers per download is very low compared to countries like the US and Germany, presumably due to differences in how much most people earn in those countries. Why shouldn't I set the price to be like 2x lower in those countries where customers tend to earn less? The reason I didn't do it already is that I don't see it done elsewhere. Adobe and Microsoft charge pretty much the same for their products everywhere and I figure there's probably a good reason for it. How do you set prices with respect to the wildly different economic circumstances in different countries? [link] [comments] | ||
App crashing on Samsung S8 device only. Any ideas why? Posted: 28 Dec 2017 06:00 PM PST My app seems to be crashing only on Samsung S8 devices. Just got a one star review because of it. The bug is a null reference error. The null reference is on a POJO that I got from parsing a JSON file. Why would that be null for only Samsung devices? I tried running my app on a Samsung S8 device using Samsung's remote testing lab (you can virtually test a real s8 device). My app works just fine. Hard to fix a bug I can't reproduce. Any one experience any weird Samsung S8 bugs and can give any insights? [link] [comments] | ||
Testing android app (MVP pattern used) Posted: 28 Dec 2017 05:14 PM PST Hello guys.I have almost 2 years of exp in android development and I already know how to build an app using MVP+RxJava+Retrofit.Those days I have written test for my presenters.Should I write test for the Data Layer ? [link] [comments] |
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