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    Friday, October 30, 2020

    Android Gaming Game/Device Suggestion Requests, Support and General Discussion - 4 Day Thread for Friday, Oct 30 to Tuesday, Nov 03

    Android Gaming Game/Device Suggestion Requests, Support and General Discussion - 4 Day Thread for Friday, Oct 30 to Tuesday, Nov 03


    Game/Device Suggestion Requests, Support and General Discussion - 4 Day Thread for Friday, Oct 30 to Tuesday, Nov 03

    Posted: 30 Oct 2020 07:10 AM PDT

    Requests for game suggestions, device (phones/tablets/controllers/peripherals) recommendations, technical support questions and of course general discussions are all welcome!. This post will be live for four days beginning now (Friday, Oct 30) and ending on Tuesday, Nov 03.

    Game recommendations / requests can also be made in our Discord server in the #recommendations channel.

    submitted by /u/AutoModerator
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    Weekly 'What have you been playing?' thread - 10/30

    Posted: 30 Oct 2020 06:10 AM PDT

    This weekly thread is for discussing the games we are playing this week! List any games you are playing and include any extra information like what the game is about and why you are enjoying playing it.

    Make sure you provide a link to the Google Play Store page when suggesting games. Play Store Links Bot can be used to make this easier. To use the Play Store Links Bot simply put the following in your comment:

    linkme: nameOfGame, nameOfSecondGame, nameOfThirdGame. 

    Click here to see the previous weekly threads.

    submitted by /u/AutoModerator
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    3 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 148) - THE RETURN <3

    Posted: 30 Oct 2020 06:20 AM PDT

    Happy freakin' Friday, my fellow mobile gamers! This is the return of my weekly series of recommendations that have been on pause for the past 6 months because of crippling stress that has kept me away from both my day-job, these Reddit posts, and my YouTube videos (I know…).

    I've really missed you guys, and I'm incredibly excited to get back to this weekly schedule! :) Read my comment below if you want to know more about my situation and plans for the future (for these threads and in general).

    This time, the list of games include an RPG AFK Arena "clone", an interesting take on the top-down tactical shooter genre, and an incredibly silly ragdoll physics Western game!

    Disagree with my opinion? Let's have a friendly discussion below.

    New to these posts? Check out the first one from 148 weeks ago here.

    The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

    Let's get to the games:

    Gumslinger [Game Size: 330 MB] (free)

    Genre: Casual / Action / PvP / Shooter / Indie - Offline Playable

    Orientation: Landscape

    Required Attention: Full

    tl;dr review:

    Gumslinger is a hilariously silly ragdoll-physics western-themed shooter where we duel it out in 64-player tournaments of 1v1 last-man-standing fights.

    Each match is a true Western duel where we slide on the right side of the screen to quickly draw and position our gun before tapping the left-side to shoot our opponent. With lots of fun characters, weapons, skins, and awesome effects, there's plenty to unlock along the way, and the game's many game-modes make it feel as if there's always a new challenge to dive into.

    While we're not fighting other players in real-time, our opponents are bots that mimic the reaction time and skill level of actual other players. Combined with the ragdoll physics, this makes the game truly challenging and comically unpredictable.

    Gumslinger monetizes through incentivized ads and occasional forced ads before the start of a tournament or mission. The forced ads can be removed through a one-time $4.99 that also unlocks a few additional features. While more currency can be acquired through additional iAPs, the monetization is overall relaxed, and the unique gameplay can easily be enjoyed as a free player.

    Google Play: Here


    Bullet Echo [Game Size: 329 MB] (free)

    Genre: Shooter / Tactical / Battle Royale - Requires Online Access

    Orientation: Landscape

    Required Attention: Full

    tl;dr review:

    Bullet Echo is a fun hero-based tactical top-down PvP shooter from the creators of C.A.T.S and the old Cut the Rope games. It features a wide variety of heroes with unique weapons and stats, and both Battle Royale and King of The Hill game-modes.

    What truly sets the game apart from existing top-down shooters, is that we play in an almost completely dark room, lit only by our own and our teammates' flashlights. This creates a limited field of view and forces an almost stealth-like gameplay experience, where listening carefully to the direction of footsteps and gunshots is as important as what we see on the screen.

    Our goal is to score the most points or be the last man standing, while picking up ammo, shields, or even power-ups that last until the end of the round to increase our chances. The entire game is highly polished, with intuitive UI, polished graphics, and perfect-for-mobile short matches – even in the Battle Royale mode.

    We progress by completing missions, earning trophies, and acquiring loot chests that may reward us with hero cards, gear, or currency. We need multiple of the same hero card to level it up, which means players that pay to get more loot chests instantly, unfortunately have a huge pay-to-progress-faster advantage. This, and the fact that we often end up fighting bots when there are not enough players to be matched against, are the game's main downsides.

    Ultimately, Bullet Echo is a fun and relatively unique game that could've been great if it wasn't for the aggressive monetization and lack of players.

    Google Play: Here


    Idle Arena [Total Game Size: 315 MB] (free)

    Genre: Idle / RPG / Gacha - Requires Online Access

    Orientation: Portrait

    Required Attention: None (idle)

    tl;dr review:

    Idle Arena – Clicker Heroes Battle is an AFK Arena-inspired idle RPG with endless singleplayer levels, guilds, dungeons to explore, bosses to defeat, and an insane amount of loot – oh, and a gacha system for acquiring new heroes. Essentially everything you'd expect from a modern incremental game, for better or worse.

    Like most games in the genre, combat in Idle Arena is 100% automated, leading to a core gameplay loop that revolves mostly around incrementally upgrading and improving our team of heroes. There's lots of content to dive into, however, with frequent events adding a bit of variety to the otherwise somewhat repetitive grind of completing daily quests.

    The game is generous with its premium currency used to unlock new heroes through a gacha mechanic, and unlike in AFK Arena, I haven't yet reached a pay/grind-wall in Idle Arena. However, progression is dreadfully slow – especially in the beginning – and it takes weeks to really get into the game and unlock most gameplay features. It's a decent alternative to AFK Arena, but it is also much more slow-paced, less polished, and the UI is less intuitive.

    Idle Arena monetizes through incentivized ads for free premium currency, and iAPs for additional currency, a monthly subscription, and other pay-to-progress-faster advantages. The singleplayer content can be enjoyed as a free player, but competing in the asynchronous PvP will be difficult without paying to win.

    Google Play: Here


    OUTDATED: Google Sheet of all games I've played so far (searchable and filter-able): https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing

    NEW: You can search and filter all games I've played in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews

    TL;DR Video Summary (with gameplay) of last week's 4 games: https://youtu.be/sk-smnbykCU


    Episode 001 Episode 002 Episode 003 Episode 004 Episode 005 Episode 006 Episode 007 Episode 008 Episode 009 Episode 010 Episode 011 Episode 012 Episode 013 Episode 014 Episode 015 Episode 016 Episode 017 Episode 018 Episode 019 Episode 020 Episode 021 Episode 022 Episode 023 Episode 024 Episode 025 Episode 026 Episode 027 Episode 028 Episode 029 Episode 030 Episode 031 Episode 032 Episode 033 Episode 034 Episode 035 Episode 036 Episode 037 Episode 038 Episode 039 Episode 040 Episode 041 Episode 042 Episode 043 Episode 044 Episode 045 Episode 046 Episode 047 Episode 048 Episode 049 Episode 050 Episode 051 Episode 052 Episode 053 Episode 054 Episode 055 Episode 056 Episode 057 Episode 058 Episode 059 Episode 060 Episode 061 Episode 062 Episode 063 Episode 064 Episode 065 Episode 066 Episode 067 Episode 068 Episode 069 Episode 070 Episode 071 Episode 072 Episode 073 Episode 074 Episode 075 Episode 076 Episode 077 Episode 078 Episode 079 Episode 080 Episode 081 Episode 082 Episode 083 Episode 084 Episode 085 Episode 086 Episode 087 Episode 088 Episode 089 Episode 090 Episode 091 Episode 092 Episode 093 Episode 094 Episode 095 Episode 096 Episode 097 Episode 098 Episode 099 Episode 100 Episode 101 Episode 102 Episode 103 Episode 104 Episode 105 Episode 106 Episode 107 Episode 108 Episode 109 Episode 110 Episode 111 Episode 112 Episode 113 Episode 114 Episode 115 Episode 116 Episode 117 Episode 118 Episode 119 Episode 120 Episode 121 Episode 122 Episode 123 Episode 124 Episode 125 Episode 126 Episode 127 Episode 128 Episode 129 Episode 130 Episode 131 Episode 132 Episode 133 Episode 134 Episode 135 Episode 136 Episode 137 Episode 138 Episode 139 Episode 140 Episode 141 Episode 142 Episode 143 Episode 144 Episode 145 Episode 146 Episode 147

    submitted by /u/NimbleThor
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    SOCOM Fireteam Bravo Online 2020

    Posted: 30 Oct 2020 08:28 PM PDT

    Greetings from the FTB Online Community! We are still going strong with a close knit discord community (https://discord.gg/VGSMdQ2) and have scheduled game nights throughout the week!

    Players are able to participate on various platforms, such as PSP, Vita, Android/IOS, PC and Switch! Getting set up has never been easier thanks to our eager community standing by to help new users, and our automated builds of PPSSPP for hassle free, plug n' play setup!

    Our team is constantly adding new features to our discord and custom patches for Fireteam Bravo! Right now, the current project is clan implementation between the discord, and our online server. Don't miss some exciting clan wars, just like the good old days!

    We are also expanding our current staff! If you are interested in becoming a key part of our community development, send me a PM on discord.

    That's all for now, TANGO OUT!!

    • Synclayr
    submitted by /u/Deadly_Fire_Trap
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    What are the best games with controller support?

    Posted: 30 Oct 2020 07:49 PM PDT

    This is so hard to filter in the shop. I have the Razer Kishi and I'm looking for non Xbox or emulator stuff to play.

    submitted by /u/dimforest
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    Your favorite android games are not guaranteed to stay on google play and can disappear. Its very sad

    Posted: 29 Oct 2020 10:33 PM PDT

    I have been trying to find alot of personal classics lately, and I realized Robot Unicorn Attack made by adult swim is no longer available. Same with Pac Man CE DX, Angry Birds original, and more. Anyone else notice any of your old favs missing?

    submitted by /u/TonyHawksProRedditor
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    Chill idle games

    Posted: 30 Oct 2020 03:05 PM PDT

    Yea the title kinda says everything. So you guys have any chill idle rpg/ idle anything games that i can play im bored.

    submitted by /u/ThrillM0re
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    GBA/DS emulator that supports razer kishi

    Posted: 30 Oct 2020 07:46 PM PDT

    Like the the title says im looking for an emulator to play GBA/DS games with a razer kishi, i havent bought one yet so im looking asking if anyone knows of an emulator that will support the razer kishi controller as that is what i will mainly be using it with.

    submitted by /u/baconlover51
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    Does anyone here actually give a crap about achievements?

    Posted: 30 Oct 2020 03:11 PM PDT

    I noticed that a lot of games integrate achievements with Google Play, much like Xbox Live or PSN achievements. However, I have never cared about it, nor do I even know where to go to see all of my achievements (I'm guessing it's some Google app, or a submenu in Google Play).

    So I'm wondering, does anyone here actually care about that stuff? The idea of adding achievements to my Google account and potentially showing it off doesn't appeal to me whatsoever. On the other hand, getting a platinum trophy on PSN is something I'm usually proud of.

    submitted by /u/humanmanguy
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    Diablo Immortal will start external regional testing very soon

    Posted: 30 Oct 2020 06:35 AM PDT

    The announcement came as part of a recent earnings call for Activision Blizzard. The conference was focused on Activision Blizzard's financial standings throughout Q3 2020 (July-September). The presentations and webcast shared in Activision's official website contain numerous details about the company's performance and fan engagement, with regards to some of their most acclaimed titles such as Overwatch, World of Warcraft, and others. One of the slides also included the following statement – "Diablo Immortal, developed for mobile in partnership with Netease, will soon enter external regional testing." We already know from a previous earnings call that Diablo Immortal would enter the alpha phase in 2020. However, this new statement from Activision COO Daniel Alegre further confirms the news and now we know for sure that we have a chance of playing the game within the next few months.

    You can read the complete news here

    submitted by /u/Tousif_03
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    Easiest Victory In Among Us As a Crewmate

    Posted: 30 Oct 2020 08:59 PM PDT

    Looking for Match 3/4/5 games with other genres blended in

    Posted: 30 Oct 2020 04:40 PM PDT

    I like Merge Dragons as an example. I'm looking for something "fresh"

    submitted by /u/watercolorheart
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    Animus - Harbinger Unpacked ( 37% off )

    Posted: 30 Oct 2020 07:50 PM PDT

    [DEV] Netrun27 Halloween update is live! (Cyberpunk arcade game)

    Posted: 30 Oct 2020 01:16 PM PDT

    Magatsu Wahrheit Global Release really reminded me of PS1/PS2 Final Fantasy Games then I figured out why.

    Posted: 30 Oct 2020 02:52 PM PDT

    Well this is an interesting one and it wasn't really a title on my radar but I ended up spending quite a bit of hours playing the last 2 days. When I was playing through the game, I felt some PS1/PS2 Final Fantasy elements to it and then I discovered that Shoda Miwa who worked on FFXII was the lead in scripting the game. Anyways, after playing for a bit I decided to check out the anime which turned out really well too (will continue to wait for the next episodes). Keep in mind the story between the game and the anime are different.

    Oh did I mention this is a MMORPG and not just a regular turn-based RPG, so you can actually play with other players both in town and in combat. (I really love that!) People can even pop into your battles half way through which is a really cool element. I really recommend this one and it truly brought back some nostalgic Final Fantasy feelings!

    Read more for the full review: https://www.mobogamers.com/post/magatsu-wahrheit-gameplay

    or watch the video for some gameplay review: https://youtu.be/EbOQn0unRQw

    submitted by /u/MoboGamers
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    Half Life 2 with HDR looks stunning

    Posted: 30 Oct 2020 09:10 AM PDT

    Looking for the name of this old game: you control a platform with a thruster on each side and a package sitting on top and have to carry the package to the goal through temple obstacle courses. It was tiki/jungle temple themed

    Posted: 30 Oct 2020 04:18 PM PDT

    I really enjoyed this game and haven't been able to find it in a long time. It was one of those where each level was a stage and your star rating was based on your time. The platform was free rotating so you had to balance it with the left and right thrusters by tapping on the left and right of the screen.

    Might be a long shot but I'm hoping someone will recognize it and remember the name and let me know. Thanks.

    submitted by /u/TroyDL
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    RetroArch DS emulation configuration?

    Posted: 30 Oct 2020 09:50 AM PDT

    I have a Samsung Galaxy S4 and I install Retroarch and I am trying to get DeSmuMe and/or MelonDS to work on it with good performance. I tried to use the 2015 and non 2015 DeSmuMe core and the MelonDS core. Is there a guide or any recommendations to tweak the emulator or core to run these games more efficiently? I find in-game it is very slow with the sound and video slowed down.

    submitted by /u/trymeouteh
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    Regarding PC game ports for android like HL2

    Posted: 30 Oct 2020 09:43 AM PDT

    Foreward: I own these games on steam but since my gaming rig went kaputt ...it's gaming on my phone for now.

    So yesterday I saw this post about HL2 being playable on android devices and I truly couldn't believe my eyes. I thought it was just some malware apk and videos were just pc Gameplays with a basic "touch control" water mark on screen to make it look believable... But I did install it out of pure curiosity and to my surprise it worked flawlessly, discovered there's also Doom 3 working in a similar fashion but I got the apk, put my files in the folder as tutorial said but I can't get past configuration (screen goes white and that's it).

    My question here is...is there any more playable ports to android from pc games like fallout 1/2 or others? I'm really curious now about this

    submitted by /u/Beerpooly
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    PUSS! is a completely insane maze game (I guess...) that people with epilepsy probably should not play but is fun as hell and currently on sale for 99c. I'm not the Dev, I just think this game is criminally underappreciated.

    Posted: 30 Oct 2020 07:07 AM PDT

    Looking for this one specific restaurant game

    Posted: 30 Oct 2020 01:33 PM PDT

    Hi there! I remember playing a great restaurant game a few years back. I would love to play it again, but cannot find it anywhere. There are so many restaurant games it's hard to navigate. If anyone recognizes this particular one from my description, please let me know:

    In the game you could buy new recipes for your menu. Some of the basic recipes were pizza, pasta(which had a few steps of prep, you had to put it in water and then you could do something else while it boils) chicken breast (which you had to mallet i think exactly 10 times) and salad. You could take items off your menu to put new ones on the menu. For some of the recipes you had to have extra equipment like a deep fryer. Customerss would have a few options for each meal and you had to add ingredients depending on which option they requested. There was "rush hours" during the day when you could make most money but also had to focus. The restaurant had a large window overlooking skyscrapers that looked particularly nice in the morning, reflecting the rising sun. Sometimes sanitary inspection would come and if you had rats you then got an email about it and had to pay a fee. Customers would email feedback as well. This probably sounds like just about any restaurant game but please let me know if it rings a bell

    submitted by /u/dzbura
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    [request] car building game

    Posted: 30 Oct 2020 12:50 PM PDT

    Looking for a deleted game, a card fantasy game with the initial letter E, old game deleted years ago

    Posted: 30 Oct 2020 12:30 PM PDT

    I broke my non dominant hand, what are your favorite vertical, one handed games?

    Posted: 30 Oct 2020 01:29 AM PDT

    I'm not a huge fan of rpgs but not opposed.

    submitted by /u/zfuller
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    Need some quick gamepad help.

    Posted: 30 Oct 2020 10:57 AM PDT

    I've been emulating gba and ds games and I neeeeed real buttons. I tried using a Switch Pro Controller and a wireless keyboard w/ Bluetooth but they only pick up like 1/8th of my inputs. So...

    What's the best, cheapest gamepad option

    (Galaxy s10, btw)

    submitted by /u/SuperTurkeyBacon
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    [DEV] I'm looking for feedback on my very first game - Tricky Maze. 450 handcrafted labyrinths to train logic and memory are waiting for you (with HINTS now). Hope you will enjoy playing!

    Posted: 30 Oct 2020 10:14 AM PDT

    [DEV] I'm looking for feedback on my very first game - Tricky Maze. 450 handcrafted labyrinths to train logic and memory are waiting for you (with HINTS now). Hope you will enjoy playing!

    Google Play: https://play.google.com/store/apps/details?id=com.playrea.tricky.maze

    Demo: https://www.youtube.com/watch?v=_rLiBxOFNC4

    Tricky Maze has 2 modes

    "Classic" mode to train logic. The player must think a few steps ahead before every swipe to reach the exit with a limited number of moves (from 4 to 10) each quantity of moves has 50 unique levels.

    "Explorer" mode to train memory as the player sees no obstacles at the beginning of each level. Therefore, first he must explore the labyrinth, find and remember many different wrong routes and find the only one correct way to escape. To play this mode open Modes -> Explorer

    Special thanks to everyone who left feedback/suggestions last time about adding hint system, I've implemented it in the NEW VERSION 1.1.0 (available on the Play Store):

    Also added localization for the following languages - JP, DE, FR, KR, CH, TW, IT, NL, ES, PT(Brazil), ES(Mx), TR, HI, ID, RU, UA. If your language is still not supported (or you know how the current localization can be improved) and you want to help with this - please let me know, so we can add/improve it in the next release together!

    I would appreciate if you could spend a few minutes to check my game and share with me your thoughts about it. Since I don't have a lot of experience in game development - every feedback in extremely important for me. Hope to discuss any of them bellow ;)

    https://preview.redd.it/yg8zvlt0m9w51.png?width=1920&format=png&auto=webp&s=841978459ca69b130f962fb4b583f0b9c1b74c57

    submitted by /u/BalanceViewer
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