i have 40k monthly active users , what is the best way to monetize my app ? Android Dev |
- i have 40k monthly active users , what is the best way to monetize my app ?
- Mobile Game Playtime Increases By 62% Due To Coronavirus
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- Android Studio 4.1 Canary 8 available
- What Medium publications provide new regular tips for Android development?
- Display a camera preview with PreviewView
- PSA: Google Play appears to be down-ranking my app while it's under review
- How does the process for mounting an SD Card in Android 5.1 work? Where is the configuration for specifying SD card mount point?
- Best way to promote my newly launched app
- Minimal repo manifest for building Android rom for specific device?
- WorkManager max running workers - WorkInfo
- Droidcon Online 2020: Become A Composer
- Can Android Apps be written in languages other than Java or Kotlin?
- Google Bots back from lockdown & now just showing notifications from last week
- Can I release two identical apps with different names?
- Migrating from Realm to Room - What are the options?
- [DEV] Just released this new word game (see link below). What do you think?
- How do popular apps keep running in the background without showing foreground service notifications?
- Kotlin Coroutines
- What do these icons from the android bar each mean? Sorry for asking here, it’s the only android thread that allows pictures. Thank you.
- Is it possible to program what Talkback gestures do in your app?
- Experiences with (Spark) Firebase Firestore Database
- Android TransitionManager View Gone Animation
- Kotlin coroutines | Coroutines are lightweight | Part 2
i have 40k monthly active users , what is the best way to monetize my app ? Posted: 28 Apr 2020 04:26 PM PDT
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Mobile Game Playtime Increases By 62% Due To Coronavirus Posted: 28 Apr 2020 05:21 AM PDT
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Posted: 28 Apr 2020 02:17 PM PDT
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Android Studio 4.1 Canary 8 available Posted: 28 Apr 2020 10:28 AM PDT | ||
What Medium publications provide new regular tips for Android development? Posted: 28 Apr 2020 11:43 AM PDT Right now I only know about AndroidPub, ProAndroidDev, Android Developers. [link] [comments] | ||
Display a camera preview with PreviewView Posted: 28 Apr 2020 08:03 AM PDT
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PSA: Google Play appears to be down-ranking my app while it's under review Posted: 28 Apr 2020 05:32 AM PDT I have good reason to believe that whenever my app is listed as "We are currently reviewing your app." (in the popup that appears when you click the info button next to your app name at the top of the Console) my app is severely penalized in the search results on Play Store. This may be some feature Google is experimenting with or already implemented. This "under review" status happens even when I increase the staged rollout percentage, so limiting this activity may be prudent to keep installs and revenue up. Also, I'd be concerned if my app got flagged for manual review on updates, right now my updates go live in the store in a couple hours, and the "under review" flag disappears after a couple more. This is following years of my app being stably ranked #1 for a few search terms, a couple of them such as the name of the app it will even give half the screen space with the app screenshots instead of a list of apps. Within some minutes of submitting an update, I lose #1 in every search term dropping to #4 or 6 for some of them. As soon as the flag is cleared, within minutes it recovers. I've checked the listing from different devices from different accounts and from devices and accounts not associated with me in any way and located in different geographic region even. [link] [comments] | ||
Posted: 28 Apr 2020 04:59 PM PDT I have recently been working on a cheap $4 Chinese clone-phone I obtained a while back. It runs Android 5.1, though it was configured to show "7.0" in settings through build.prop (lol, nice try). Anyway, after fixing much weird crap in it, I came across more BS, this time with the SD card functionality. For some reason, the SD card would be identified as the emulated storage, while the actual SD card was identified as internal. After investigating, I found that the following was happening - with no SD card inserted, /dev/fuse (the internal emulated storage) was mounted to /storage/sdcard0 (as is expected). However, when an SD card is inserted into the phone, Android mounts /dev/fuse to /storage/sdcard1 (where the external sd should be mounted) and mounts the sd card to the /storage/sdcard0 mount point. This causes Android to identify the SD card as internal storage, and vice versa. I of course have root access on the phone via Magisk, but I don't know what file I need to modify so that the SD card correctly mounts onto /storage/sdcard1. If anyone could point me in the right direction, I would much appreciate it. [link] [comments] | ||
Best way to promote my newly launched app Posted: 28 Apr 2020 04:55 PM PDT Just recently launched an app (https://play.google.com/store/apps/details?id=com.gooofystudios.cookbook) and am considering ways to promote it and thought a poll could do the job. Feel free to add your own suggestions This is my first serious app so have no experience in the area. [link] [comments] | ||
Minimal repo manifest for building Android rom for specific device? Posted: 28 Apr 2020 01:07 PM PDT In order to save some disk space I'm wondering if there's a way to figure which projects are required in the manifest, besides googling every single one. Is there an automated way to create a manifest for a specific device or device type (smartphone, smartwatch, car, etc)? Do I have to use prebuilt tools when building Android or can I use tools available on my OS (Linux, in my case)? If so, can I use newer versions of the tools required or do they have to be the same version as the prebuilt ones? How do I go about trimming the manifest? [link] [comments] | ||
WorkManager max running workers - WorkInfo Posted: 28 Apr 2020 06:29 PM PDT When using WorkManager and providing a custom configuration, is setExecutor(Executors.newFixedThreadPool(5)) return Configuration.Builder() .setMinimumLoggingLevel(android.util.Log.DEBUG) .setWorkerFactory(workerFactory) .setExecutor(Executors.newFixedThreadPool(5)) .build() [link] [comments] | ||
Droidcon Online 2020: Become A Composer Posted: 28 Apr 2020 06:12 AM PDT
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Can Android Apps be written in languages other than Java or Kotlin? Posted: 28 Apr 2020 11:49 AM PDT I have very basic understanding of Android App development concepts. I am going to start building my first app within a couple of days.I know that Java and Kotlin are the two most preferred languages for Android app development. But can we use other languages like Python, JavaScript,PHP etc? If yes,can anybody suggest me the frameworks or IDEs that can help to implement these languages? [link] [comments] | ||
Google Bots back from lockdown & now just showing notifications from last week Posted: 28 Apr 2020 06:26 AM PDT
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Can I release two identical apps with different names? Posted: 28 Apr 2020 11:35 AM PDT My app is getting close to completion, but I'm still trying to decide the name. One name has higher search volume, but there's more competition. The other is more niche, but very little competition. Would Google Play allow me to create identical apps, just changing the name and logo? Then I can choose a preferred version based on performance. Or keep both. [link] [comments] | ||
Migrating from Realm to Room - What are the options? Posted: 28 Apr 2020 01:11 PM PDT I am starting this discussion since I have not found any clear ways of migrating users from Realm to Room. Migrating from Realm to Room or another sqlite wrapper is non-trivial; sure, you can simply change the database layer (or part of it) and switch dependencies, but what about the user's data? Is the standard really to just drop all the persistent data and start again from scratch? I hope not. From what I know today at the time of writing this, there are options: 1) Keep Realm and Room but only use Realm for migrating users to sql/room db. 2) Forget about any data currently persisted and start fresh without Realm as a dependency. 3) Do nothing and stick with realm. Does anyone have any experience with this challenge and any info relating to possible solutions? [EDIT]: Thought of a fourth option; Use dynamic delivery to have a realm-to-room migration module. After the user has successfully migrated, the module is uninstalled. Please let me know if anyone has experience with including a module initially and uninstalling at a later point. I will investigate this more this week. [link] [comments] | ||
[DEV] Just released this new word game (see link below). What do you think? Posted: 28 Apr 2020 04:40 PM PDT | ||
How do popular apps keep running in the background without showing foreground service notifications? Posted: 28 Apr 2020 10:35 AM PDT There are many popular apps that keep running in the background without showing foreground service notifications. Seems that they use some other options to realize that. What are the best options we have? [link] [comments] | ||
Posted: 28 Apr 2020 04:33 PM PDT
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Posted: 28 Apr 2020 04:32 PM PDT
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Is it possible to program what Talkback gestures do in your app? Posted: 28 Apr 2020 04:26 PM PDT I'm aware that you can change the accessibility traversal in xml, but can I change what swiping left vs right from a specified view does (using talkback)? [link] [comments] | ||
Experiences with (Spark) Firebase Firestore Database Posted: 28 Apr 2020 12:31 PM PDT Hey fellow devs, I was just wondering which experiences you have made with using the Firebase Firestore Database. Especially with hitting the limits (20k writes, 50k reads/day) in the Spark plan. I wanna use this mainly for proof-of-concept games; not expecting more than ~50 users. [link] [comments] | ||
Android TransitionManager View Gone Animation Posted: 28 Apr 2020 08:05 AM PDT Hi, Im not quite sure on how to fix this. I have found a cool way to animate my cardView, but all the views below are not moving smoothly, they are snapping in place as seen here. Do you have any idea on how to fix this? To make this easier for all of us I prepared a Stackoverflow question for this which has the code included. Thanks in advance! [link] [comments] | ||
Kotlin coroutines | Coroutines are lightweight | Part 2 Posted: 28 Apr 2020 07:52 AM PDT
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