New way to set Activity and Fragment layouts with AndroidX | Big Nerd Ranch Android Dev |
- New way to set Activity and Fragment layouts with AndroidX | Big Nerd Ranch
- Android Studio 3.6 Canary 8 available
- Droidcon Berlin 2019 recordings are available!
- Publishing an Android library to MavenCentral in 2019
- Happens every other day.
- How to create the realtime remote configuration for Mobile Apps with Firebase?
- How often do you get "An unexpected error occurred..." in developer console?
- Just got denied a job because I didn't implement MVP
- Using RxJava and Kotlin to make smooth loading transitions
- Multiple upload keys
- Saving scroll state of nested RecyclerViews
- How to Design a Dark Theme Using Material
- Is Kotlin multi platform really production ready?
- Looking for Mentor.
- How to produce the SavedStateHandle in your ViewModel using AssistedInject
- My app not showing up in searches for everyone
- Retrive multiple children of a key,Firebase Database
- Isn't this against the google play policies ?
- It has been a week since I submitted an app...
- From Kotlin to Dart Cheat Sheets
- Anyone else having issues with 'OpenJDK Platform binary' interfering with project builds?
- How to deal with Fake and Insult reviews nothing relevant to game? Google Play not very helpful.
- Code coverage report for Android
- How to verify Ids?
New way to set Activity and Fragment layouts with AndroidX | Big Nerd Ranch Posted: 27 Aug 2019 12:28 PM PDT
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Android Studio 3.6 Canary 8 available Posted: 27 Aug 2019 10:11 AM PDT | ||
Droidcon Berlin 2019 recordings are available! Posted: 27 Aug 2019 04:00 AM PDT
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Publishing an Android library to MavenCentral in 2019 Posted: 27 Aug 2019 09:12 AM PDT
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Posted: 26 Aug 2019 09:30 PM PDT
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How to create the realtime remote configuration for Mobile Apps with Firebase? Posted: 27 Aug 2019 02:25 PM PDT | ||
How often do you get "An unexpected error occurred..." in developer console? Posted: 27 Aug 2019 01:19 AM PDT I've been publishing games for Android for the last 3-4 years and practically every day I get multiple unexpected errors on different pages. And today my game got removed as beta track had an apk that violated the policy and I can't even publish a compliant version because developer console went completely nuts today and shows errors on every page so I have to reload each page 10+ times until it finally renders (and I am just sitting and losing money while waiting for this google madness to be over). So I was wondering how often do you face these kinds of errors in the developer console? [link] [comments] | ||
Just got denied a job because I didn't implement MVP Posted: 27 Aug 2019 02:04 PM PDT Here was the reasoning: "Thanks for completing the coding exercise and talking with us about your android experience. You submitted a very good project but this has been a competitive position and for the near future we're going to be considering the other applicants. Regarding your project, the app had a simple but clean design and it was easy to use. We also like how it included automated UI tests. A few things we saw in the better submissions are the usage of a UI design pattern other than the default MVC and some consideration for the Tablet." Keep in mind, the prompt was to search a list of items and display them. I implemented a search view with a recyclerview. It worked well on both phone and tablet. My question is, how would you do it differently? Would you sacrifice screen real-estate in order to show the company you know how to design multiple layouts for phone and tablet even though it's not necessary? Kind of like how email opens up with two fragments in a tablet. I believe it's a matter of making the app easy to use and developing it in a way that's easy to maintain. Don't introduce complexity where it's not needed. [link] [comments] | ||
Using RxJava and Kotlin to make smooth loading transitions Posted: 27 Aug 2019 09:00 AM PDT
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Posted: 27 Aug 2019 01:45 PM PDT I promise that I've tried searching for an answer to this, but have surprisingly come up empty handed. I work with a small dev team. One engineer created a new app and uploaded the bundle using a key he generated. Do all of the devs on my team need to share his upload key or can we get our own? I get that google manages our signing key, but I assumed that the point of upload keys was to provide user-level authentication when releasing - but now it looks to me like we still need to share the same upload key. [link] [comments] | ||
Saving scroll state of nested RecyclerViews Posted: 27 Aug 2019 01:26 PM PDT
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How to Design a Dark Theme Using Material Posted: 26 Aug 2019 07:25 PM PDT
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Is Kotlin multi platform really production ready? Posted: 27 Aug 2019 12:52 AM PDT In recent post our great developer Jake Wharton said that Kotlin multi platform is production ready. Is it really production ready? Is issues mentioned in this article being addressed? Feel free to share your experiences EDIT: [link] [comments] | ||
Posted: 27 Aug 2019 09:59 AM PDT I am new to android development and I want guidance . Is there anyone out there who is good in android development and have done some projects. We can contact over discord/telegram. [link] [comments] | ||
How to produce the SavedStateHandle in your ViewModel using AssistedInject Posted: 27 Aug 2019 01:36 AM PDT
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My app not showing up in searches for everyone Posted: 27 Aug 2019 08:22 AM PDT Hi, I released my first proper app this morning (8 hours ago), at the time I could find it easily in the play store by searching for my pub name or the name of the app (it is the only one in there that does this) so it's in the top 5 every search. It did this in a chrome incognito window too. Now, for me, my wife and my dad it shows up. If my brother, son and nephew search they cannot find it. And I'm also seeing the same in a chrome incognito window now where it showed up this morning. It's not restricted for their device, if they go direct to the app through a link it can be installed without an issue. Any idea what's going on? Thanks [link] [comments] | ||
Retrive multiple children of a key,Firebase Database Posted: 27 Aug 2019 09:44 AM PDT I tried many ways,but it didn't work.So I had to put all children in a string separated by ","..so that when I retrive the string,I can split it...But this is temporary solution...So please help me to retrive multiple children [link] [comments] | ||
Isn't this against the google play policies ? Posted: 27 Aug 2019 03:31 PM PDT Hello everyone, I was just wondering if putting books that are available for free in the internet (from illegal sources) in an app isnt a violation of the intellectual property rights ? Cuz there are plenty of apps in the store that help downloading or displaying pdfs of books or mangas for free and all they add is a disclaimer or a message that the content is a property of its owners and the app is just displaying data from the internet, and they seem like not having a problem at all with the policies. does anyone have any idea about this ? [link] [comments] | ||
It has been a week since I submitted an app... Posted: 27 Aug 2019 03:30 PM PDT And they still haven't approved it. I'm a new dev, and frankly, this is the most frustrating wait time I've ever experienced. I submitted an app to apple at the same time and it took a day and a half for them to approve it. Is something going on over there that I don't know about that would cause a major slow down? Has anyone ever had to wait this long? It's kind of ridiculous. I've talked to the chat folks and they don't have access to any information that I'm asking about. I haven't heard from them at all about if there are any problems. Is this normal?? [link] [comments] | ||
From Kotlin to Dart Cheat Sheets Posted: 27 Aug 2019 03:08 PM PDT I finally published 'From Kotlin to Dart' cheat sheets: I hope you find it useful [link] [comments] | ||
Anyone else having issues with 'OpenJDK Platform binary' interfering with project builds? Posted: 27 Aug 2019 11:16 AM PDT For some reason about every 3 times I go to build my project the 'OpenJDK Platform binary' prevents a particular file (json) from being deleted and stops the project build. When I close it out in Task Manager it allows the file to be deleted and the project build to go through, but it's just... strange. Wondering if anyone else is having this issue? It's barely more than a mild inconvenience but it's a strange quirk. [link] [comments] | ||
How to deal with Fake and Insult reviews nothing relevant to game? Google Play not very helpful. Posted: 27 Aug 2019 09:54 AM PDT
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Code coverage report for Android Posted: 27 Aug 2019 09:35 AM PDT Hi All, I've used Jacoco for Codecov, but currently I'm having issues building when I update to the latest AS and Gradle versions. Is there an alternative to Jacoco? Is it common to have issues with Jacoco and Gradle? [link] [comments] | ||
Posted: 27 Aug 2019 09:16 AM PDT Hi, does anyone have knowledge or experience in verifying identifications with an app? For example, the verification found in apps such as monzo. [link] [comments] |
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