Balloon - A lightweight popup like tooltips, fully customizable with arrow and animations. Android Dev |
- Balloon - A lightweight popup like tooltips, fully customizable with arrow and animations.
- Website templates for your apps
- Extracting Text from Images using Firebase ML kit
- Get the most out of Android Studio as an IDE
- Collections and sequences in Kotlin
- Help with game development
- Using Bluetooth Earbuds microphone and buttons
- How to get URI from datasnapshot please?
- App keeps crashing in emulator, but works perfectly on real device?
- Using JobIntentService in conjunction with a periodically recurring JobService
- Android dev tool to help solve crashes, ANR, frozen screens. Also includes logging and network monitoring.
- where to develop an app and which coding language to use for an android game ?
- Anyone know what the color theme is on the developer.android dark code snippets are?
- How to access leaderboard data of a specific game?
- Need help on setting gyro and accel data on my emulator.
- PopupMenu scroll to bottom
- Stay away from Kiip ad network
- "Web scrapping"
- How to test subscriptions and managed products without activating the products in Google Play Console?
- Question about releases after August 1st
- Conversation rate, ASO, Screenshot. How and why they impact downloads.
- Tips for begginer (me)
- What is the importance of FLAGS in intent and intent filters in android
Balloon - A lightweight popup like tooltips, fully customizable with arrow and animations. Posted: 23 Jul 2019 11:36 PM PDT
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Website templates for your apps Posted: 24 Jul 2019 12:51 PM PDT Hey guys, just wondering if you can recommend any good templates to showcase an app which will give a link to the play/app store? Or have you just created your own? [link] [comments] | ||
Extracting Text from Images using Firebase ML kit Posted: 24 Jul 2019 09:12 AM PDT
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Get the most out of Android Studio as an IDE Posted: 23 Jul 2019 09:41 PM PDT
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Collections and sequences in Kotlin Posted: 24 Jul 2019 11:05 AM PDT
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Posted: 24 Jul 2019 04:15 PM PDT So I'm thinking of making a GPS RPG for Android soon, a bit like Pokemon GO but with RPG elements instead. How would you go about creating the background map that the characters "play on"? I'm not looking a code handout, just specific advice on the methods you'd use to go about doing it and maybe links to useful videos/resources. [link] [comments] | ||
Using Bluetooth Earbuds microphone and buttons Posted: 24 Jul 2019 12:46 PM PDT Are there any guides or examples for using the buttons and microphone with standard bluetooth headphones? https://developer.android.com/guide/topics/media-apps/mediabuttons The documentation says this should work for bluetooth headphones, but I can't seem to catch a keyevent when pressing buttons on the headphones, but do when pressing the volume buttons on the phone itself. And while audio plays automatically through my headphones when bluetooth is connected, any sort of recording always uses the phones mic instead of the mic in the headphones. [link] [comments] | ||
How to get URI from datasnapshot please? Posted: 24 Jul 2019 11:00 AM PDT I am making an app where I can upload images to firebase then retrieve them and view them in a viewpager. The images have a name and an url. In addition to that, I want to be able to write the name of the image in a textbox and display the corresponding image in an imageview. What I want is to write the name of an image that I have already stored in firebase, and that image appears in the imageview. Please find the code that I'm working with here. I am new to android studio and java and I haven't studied it before starting this application. Any idea on what I should do please? [link] [comments] | ||
App keeps crashing in emulator, but works perfectly on real device? Posted: 24 Jul 2019 10:23 AM PDT I'm new to android development. I'm creating an application displaying photo albums. Sometimes displaying the photos is using a lot of memory and it crashes in my emulator (Pixel 3). But on my real device (Mi A2) it works great. What could be the reason for this? Should I just disregard the emulator performance? [link] [comments] | ||
Using JobIntentService in conjunction with a periodically recurring JobService Posted: 24 Jul 2019 10:02 AM PDT I am here to make my understanding on this thing crystal clear. Here is what I am looking to do : I have to make a service call periodically to keep a piece of information fresh. I will be making a service call in a JobIntentService (onHandleWork()). Now I am looking to use a JobService and schedule is on BOOT_COMPLETED. I will schedule the job for every 6 hours and with the condition that any network should be available. But the concept of JobService is very unclear to me :
I have surfed the entire web but these meesley doubts are really adding up and I cannot conclude anything. Thank You. [link] [comments] | ||
Posted: 24 Jul 2019 01:16 AM PDT
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where to develop an app and which coding language to use for an android game ? Posted: 24 Jul 2019 01:45 PM PDT this summer i want to develop an android game but i don't really know that much about android game development, i know these languages : c#,java and basic python syntax . so basically im looking for a suggestion on which language to use and where to develop the app, thanks for any answers really appreciate it. [link] [comments] | ||
Anyone know what the color theme is on the developer.android dark code snippets are? Posted: 24 Jul 2019 09:59 AM PDT I want it. Does anyone have a path to it or know what it's called. I suppose I could make my own look like it. But it just looks so clean. for reference I'm looking at this page https://developer.android.com/kotlin/coroutines scroll down a tad to the first code snippet and change it to dark mode. [link] [comments] | ||
How to access leaderboard data of a specific game? Posted: 24 Jul 2019 01:32 PM PDT I would like to use python to get a list of the Google Play leaderboard data. This not exactly programming on Android but I think it's the right subreddit to ask because it might be related to the Android api. I was also wondering if I can access the leaderboard at a different time (e.g. from 2 months ago). [link] [comments] | ||
Need help on setting gyro and accel data on my emulator. Posted: 24 Jul 2019 09:33 AM PDT I'm testing an app but I need to be able to fiddle with gyroscope settings. Is there any app I can use to simulate this? So far I can only find location simulators. Any help would be greatly appreciated! [link] [comments] | ||
Posted: 24 Jul 2019 09:21 AM PDT My PopupMenu has too many items to show on small screen. The items on the bottom are more important thus I would like to have the menu to be scrolled to bottom at start instead of top. Is it possible? Thanks for feedback. [link] [comments] | ||
Stay away from Kiip ad network Posted: 23 Jul 2019 10:32 PM PDT
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Posted: 24 Jul 2019 02:01 PM PDT Hey guys! Imagine I wanna build an app that displays a list of restaurants for people to discover and rate etc. First I need to create a database with those restaurants, but it would be easier to use the one already built by google maps. How can I get places from google maps and their info to populate my own database? If you're gonna say some web scrapping tool can you please link it? Thanks! [link] [comments] | ||
Posted: 24 Jul 2019 06:45 AM PDT We are running a quite successful free app on Google Play and have now decided to slowly but steadily make it freemium to pay our rents. We've setup some subscriptions and managed products in the Console and started implementation of purchases within our app. Now we want to test purchases and pro feature checks as well as integration in our UI, but without actually activating the products in Google Play yet - because from what we understand this will make the price range as well as the fact that the app contains purchases in the store right away which we want to avoid at this point. Interestingly all the documentation seems to assume that you start with purchase integration and paid products right from the first release and seems to omit the case that developers might decide to only later integrate those things into their apps. To sum it up my questions are:
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Question about releases after August 1st Posted: 24 Jul 2019 05:31 AM PDT so we know that starting August 1st releases need to support 64bits, my question is regarding split builds where you have 32bit and 64bit apks separately, would this still be an option? because building both in a single apk increases the file size dramatically [link] [comments] | ||
Conversation rate, ASO, Screenshot. How and why they impact downloads. Posted: 24 Jul 2019 04:44 AM PDT Majority of apps have a conversation rate between 20%-30% That means 70%-80% of people who visit app listing page do NOT download an app.
Higher conversation rate = More downloads Everything in the google play app store is connected and without understanding how and why things like ASO impact conversation rate you can't greatly improve conversation rate. That is why I will start by talking about ASO: What is ASO (App Store Optimization)? In simple terms, google play ranks keywords from your app based on:
Google Play takes keywords from:
ASO impacts the quality and relevancy of traffic. Note: ASO isn't the only factor that impacts the quality and relevancy of traffic. Three examples of how quality and relevancy of traffic can impact the conversation rate: 1) You rank for the keyword your app isn't relevant* to. People open your app listing page and they do not install the app. Your conversation rate goes down. 2) You rank for the keyword your app isn't relevant* to. But people install your app, they find out that your app isn't what they want and they uninstall the app(impacts negatively ASO) or even give you a bad rating (impacts negatively ASO) 3) Your rank for the right keyword. People open your app listing page but they do not download the app. Today we will work on improving this one. * E.g. Your app helps people to exercise better but you have a "programming" keyword in the app name. What Impacts the conversion rate? (What on app listing page makes people download an app)
Only 2%-5% of people open a long description. Why are screenshots important? Screenshots cover 1/3 of the screen and they are images. Our eyes first focus on visual things in graphic design we call that visual weight. Therefore screenshots tend to draw the most attention. What can you communicate with screenshots? 1) Onboarding Process With screenshots, you want to teach potential users how to use your app. 2) Social Proof User Testimonial, App Awards, Media Mentions, etc.. 3) Value and Benefit Explain what your app does and how your app can benefit them. 4) New Features Show new features. You can choose one or combine a few. Tips:
Are you interested in working with me on improving your app listing page and visual assets? Let me know by dming me. You could also read a few tips I wrote about app icon here on Reddit. [link] [comments] | ||
Posted: 24 Jul 2019 10:29 AM PDT Hello i would like to start my android development adventure or at least give it a try. I believe you guys, have been in it for a while, so if any of you could recommend any good course, any leads where should i start i'd really aprecciate it. Thank you all for spared time, i hope you all are having great day. So long i found these courses, what do you guys would think of it ? https://www.udemy.com/java-the-complete-java-developer-course/ [link] [comments] | ||
What is the importance of FLAGS in intent and intent filters in android Posted: 24 Jul 2019 02:16 AM PDT I am learning Android Environment. I was just curious that what is the importance of using flags in android we can also use toss or through in place of flags or not. [link] [comments] |
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