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    Wednesday, July 24, 2019

    Balloon - 🎈 A lightweight popup like tooltips, fully customizable with arrow and animations. Android Dev

    Balloon - �� A lightweight popup like tooltips, fully customizable with arrow and animations. Android Dev


    Balloon - �� A lightweight popup like tooltips, fully customizable with arrow and animations.

    Posted: 23 Jul 2019 11:36 PM PDT

    Website templates for your apps

    Posted: 24 Jul 2019 12:51 PM PDT

    Hey guys, just wondering if you can recommend any good templates to showcase an app which will give a link to the play/app store? Or have you just created your own?

    submitted by /u/straightouttaireland
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    Extracting Text from Images using Firebase ML kit

    Posted: 24 Jul 2019 09:12 AM PDT

    Get the most out of Android Studio as an IDE

    Posted: 23 Jul 2019 09:41 PM PDT

    Collections and sequences in Kotlin

    Posted: 24 Jul 2019 11:05 AM PDT

    Help with game development

    Posted: 24 Jul 2019 04:15 PM PDT

    So I'm thinking of making a GPS RPG for Android soon, a bit like Pokemon GO but with RPG elements instead. How would you go about creating the background map that the characters "play on"?

    I'm not looking a code handout, just specific advice on the methods you'd use to go about doing it and maybe links to useful videos/resources.

    submitted by /u/polyrocket
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    Using Bluetooth Earbuds microphone and buttons

    Posted: 24 Jul 2019 12:46 PM PDT

    Are there any guides or examples for using the buttons and microphone with standard bluetooth headphones?

    https://developer.android.com/guide/topics/media-apps/mediabuttons

    The documentation says this should work for bluetooth headphones, but I can't seem to catch a keyevent when pressing buttons on the headphones, but do when pressing the volume buttons on the phone itself.

    And while audio plays automatically through my headphones when bluetooth is connected, any sort of recording always uses the phones mic instead of the mic in the headphones.

    submitted by /u/Littlepush
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    How to get URI from datasnapshot please?

    Posted: 24 Jul 2019 11:00 AM PDT

    I am making an app where I can upload images to firebase then retrieve them and view them in a viewpager. The images have a name and an url. In addition to that, I want to be able to write the name of the image in a textbox and display the corresponding image in an imageview.

    What I want is to write the name of an image that I have already stored in firebase, and that image appears in the imageview.

    Please find the code that I'm working with here.

    I am new to android studio and java and I haven't studied it before starting this application. Any idea on what I should do please?

    submitted by /u/yazmaz54
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    App keeps crashing in emulator, but works perfectly on real device?

    Posted: 24 Jul 2019 10:23 AM PDT

    I'm new to android development. I'm creating an application displaying photo albums.

    Sometimes displaying the photos is using a lot of memory and it crashes in my emulator (Pixel 3). But on my real device (Mi A2) it works great. What could be the reason for this? Should I just disregard the emulator performance?

    submitted by /u/loopey33
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    Using JobIntentService in conjunction with a periodically recurring JobService

    Posted: 24 Jul 2019 10:02 AM PDT

    I am here to make my understanding on this thing crystal clear. Here is what I am looking to do : I have to make a service call periodically to keep a piece of information fresh. I will be making a service call in a JobIntentService (onHandleWork()). Now I am looking to use a JobService and schedule is on BOOT_COMPLETED. I will schedule the job for every 6 hours and with the condition that any network should be available. But the concept of JobService is very unclear to me :

    1. If JobService once scheduled, till what time period is it going to occur every 6 hours ? How is the periodicity handled when device is powered off for say 8 hours ? Am I supposed to schedule it on every BOOT_COMPLETED ?

    2. I understand that JobService runs on main thread so that issue is resolved since I will run my task in onHandleWork of JobIntentService. Now if I return false, what's the behavior/impact of the JobIntentService that I had triggered ?

    3. I understand that onStopJob is invoked is say network connectivity is not available (since I scheduled my job with that condition). If I return false or true how is that going to affect the future execution of the jobs (every 6 hours) ?

    I have surfed the entire web but these meesley doubts are really adding up and I cannot conclude anything.

    Thank You.

    submitted by /u/mehul007agr
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    Android dev tool to help solve crashes, ANR, frozen screens. Also includes logging and network monitoring.

    Posted: 24 Jul 2019 01:16 AM PDT

    where to develop an app and which coding language to use for an android game ?

    Posted: 24 Jul 2019 01:45 PM PDT

    this summer i want to develop an android game but i don't really know that much about android game development, i know these languages : c#,java and basic python syntax .

    so basically im looking for a suggestion on which language to use and where to develop the app, thanks for any answers really appreciate it.

    submitted by /u/bigdaddyfan
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    Anyone know what the color theme is on the developer.android dark code snippets are?

    Posted: 24 Jul 2019 09:59 AM PDT

    I want it. Does anyone have a path to it or know what it's called. I suppose I could make my own look like it. But it just looks so clean.

    for reference I'm looking at this page https://developer.android.com/kotlin/coroutines

    scroll down a tad to the first code snippet and change it to dark mode.

    submitted by /u/cptgo0se
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    How to access leaderboard data of a specific game?

    Posted: 24 Jul 2019 01:32 PM PDT

    I would like to use python to get a list of the Google Play leaderboard data. This not exactly programming on Android but I think it's the right subreddit to ask because it might be related to the Android api. I was also wondering if I can access the leaderboard at a different time (e.g. from 2 months ago).

    submitted by /u/Aradarbel10
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    Need help on setting gyro and accel data on my emulator.

    Posted: 24 Jul 2019 09:33 AM PDT

    I'm testing an app but I need to be able to fiddle with gyroscope settings. Is there any app I can use to simulate this? So far I can only find location simulators. Any help would be greatly appreciated!

    submitted by /u/anton5009
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    PopupMenu scroll to bottom

    Posted: 24 Jul 2019 09:21 AM PDT

    My PopupMenu has too many items to show on small screen. The items on the bottom are more important thus I would like to have the menu to be scrolled to bottom at start instead of top. Is it possible?

    Thanks for feedback.

    submitted by /u/Kakkurimme
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    Stay away from Kiip ad network

    Posted: 23 Jul 2019 10:32 PM PDT

    "Web scrapping"

    Posted: 24 Jul 2019 02:01 PM PDT

    Hey guys!

    Imagine I wanna build an app that displays a list of restaurants for people to discover and rate etc.

    First I need to create a database with those restaurants, but it would be easier to use the one already built by google maps. How can I get places from google maps and their info to populate my own database?

    If you're gonna say some web scrapping tool can you please link it?

    Thanks!

    submitted by /u/xFeedback
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    How to test subscriptions and managed products without activating the products in Google Play Console?

    Posted: 24 Jul 2019 06:45 AM PDT

    We are running a quite successful free app on Google Play and have now decided to slowly but steadily make it freemium to pay our rents.

    We've setup some subscriptions and managed products in the Console and started implementation of purchases within our app. Now we want to test purchases and pro feature checks as well as integration in our UI, but without actually activating the products in Google Play yet - because from what we understand this will make the price range as well as the fact that the app contains purchases in the store right away which we want to avoid at this point.

    Interestingly all the documentation seems to assume that you start with purchase integration and paid products right from the first release and seems to omit the case that developers might decide to only later integrate those things into their apps.

    To sum it up my questions are:

    1. Will activating the products really show the "in-app purchases" text below the "install" button and the price range in Google Play Store right away or will the information only show up there once we have released the version with the purchase permission and billing on the store?
    2. If the latter is the case: is there a way to test our products (not the test products (like android.test.purchased as we read some things from the product title and description which is going to be shown within the app) and the full purchase flows without activating the products in the Console?
    submitted by /u/ubuntudroid
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    Question about releases after August 1st

    Posted: 24 Jul 2019 05:31 AM PDT

    so we know that starting August 1st releases need to support 64bits, my question is regarding split builds where you have 32bit and 64bit apks separately, would this still be an option? because building both in a single apk increases the file size dramatically

    submitted by /u/dotcomslashwhatever
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    Conversation rate, ASO, Screenshot. How and why they impact downloads.

    Posted: 24 Jul 2019 04:44 AM PDT

    Majority of apps have a conversation rate between 20%-30%

    That means 70%-80% of people who visit app listing page do NOT download an app.

    • In some cases, highly branded and successful games have a 90% conversion rate and in other cases less than 5%.

    Higher conversation rate = More downloads

    Everything in the google play app store is connected and without understanding how and why things like ASO impact conversation rate you can't greatly improve conversation rate. That is why I will start by talking about ASO:

    What is ASO (App Store Optimization)?

    In simple terms, google play ranks keywords from your app based on:

    • Number of Installs
    • App Ratings
    • Android Vitals
    • Install Per Keyword*

    Google Play takes keywords from:

    • App Name/Title
    • Short Description
    • Long Description
    • Developer Username
    • Package Name/URL

    ASO impacts the quality and relevancy of traffic.

    Note: ASO isn't the only factor that impacts the quality and relevancy of traffic.

    Three examples of how quality and relevancy of traffic can impact the conversation rate:

    1) You rank for the keyword your app isn't relevant* to. People open your app listing page and they do not install the app. Your conversation rate goes down.

    2) You rank for the keyword your app isn't relevant* to. But people install your app, they find out that your app isn't what they want and they uninstall the app(impacts negatively ASO) or even give you a bad rating (impacts negatively ASO)

    3) Your rank for the right keyword. People open your app listing page but they do not download the app. Today we will work on improving this one.

    * E.g. Your app helps people to exercise better but you have a "programming" keyword in the app name.

    What Impacts the conversion rate? (What on app listing page makes people download an app)

    • Ratings and Reviews
    • Visual Assets (App Icon, Screenshots, Video)
    • Short Description
    • In some cases app size

    • Long Description doesn't matter

    Only 2%-5% of people open a long description.

    Why are screenshots important?

    Screenshots cover 1/3 of the screen and they are images.

    Our eyes first focus on visual things in graphic design we call that visual weight. Therefore screenshots tend to draw the most attention.

    What can you communicate with screenshots?

    1) Onboarding Process

    With screenshots, you want to teach potential users how to use your app.

    2) Social Proof

    User Testimonial, App Awards, Media Mentions, etc..

    3) Value and Benefit

    Explain what your app does and how your app can benefit them.

    4) New Features

    Show new features.

    You can choose one or combine a few.

    Tips:

    • Use a readable font.
    • If you have a localized app listing (Short description, App name, Long description, App) next step is to localize screenshots.
    • The most important information should be communicated in the first three screenshots.
    • A/B test screenshots.
    • Study competitors.
    • Ask users: Why did they download the app?
    • Learn from reviews.
    • Test and improve.

    Are you interested in working with me on improving your app listing page and visual assets? Let me know by dming me.

    You could also read a few tips I wrote about app icon here on Reddit.

    submitted by /u/Story-Line
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    Tips for begginer (me)

    Posted: 24 Jul 2019 10:29 AM PDT

    Hello i would like to start my android development adventure or at least give it a try.

    I believe you guys, have been in it for a while, so if any of you could recommend any good course, any leads where should i start i'd really aprecciate it. Thank you all for spared time, i hope you all are having great day.

    So long i found these courses, what do you guys would think of it ?

    https://www.udemy.com/complete-android-n-developer-course/?altsc=428526&source=post_page---------------------------

    https://www.udemy.com/java-the-complete-java-developer-course/

    submitted by /u/FeltBlue
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    What is the importance of FLAGS in intent and intent filters in android

    Posted: 24 Jul 2019 02:16 AM PDT

    I am learning Android Environment. I was just curious that what is the importance of using flags in android we can also use toss or through in place of flags or not.

    submitted by /u/SagarVaishnava
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