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    Sunday, November 3, 2019

    Kotlin extension functions: more than sugar Android Dev

    Kotlin extension functions: more than sugar Android Dev


    Kotlin extension functions: more than sugar

    Posted: 03 Nov 2019 09:20 AM PST

    So I was watching some Adobe XD tutorial when I stumbled upon this prototype screen and it struck me - how could we achieve these non-rectangular items in RecyclerView? Also just a thought, how can a small design detail have big impact on the time required to implement it

    Posted: 02 Nov 2019 09:18 PM PDT

    Composition vs Inheritance pertaining to Android

    Posted: 03 Nov 2019 10:11 AM PST

    Been working on my foundational knowledge and one thing I've learned is inheritance should avoided 99% of the time in favor of composition; since composition is much more flexible and conducive to looser coupling.

    I have a feeling that this isn't completely the case in android since inheritance is so prevelant in the framework. I've also seen many people use a BaseActivity or Fragment class to handle common functionality.

    I came to the conclusion that the only time you should use inheritance is when you have multiple classes that share common functionality and those classes can't have constructors (Dialogs, Services, Activities, Fragments, etc).

    What do you think about this?

    submitted by /u/That1guy17
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    How to recreate this layout ?

    Posted: 03 Nov 2019 01:53 PM PST

    How to recreate this layout ?

    Any help on how can I reproduce this layout ? It's a stories recyclerview in this screenshot

    https://preview.redd.it/dcaevpl5mjw31.png?width=331&format=png&auto=webp&s=681c3d7421190a1ab974b118aa2ecea905d915e4

    submitted by /u/sabiou
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    Avoiding copyright issues in the future by using a TSA

    Posted: 03 Nov 2019 12:45 PM PST

    Hi folks! I've seen a lot of posts out there where people lose the infamous Google battle in proving that their work is their work.

    Short explaination, someone steals your graphics or your source and makes something out of it.

    I was doing some research and stumbled upon something called a TSA or Time Stamp Authority. There are a couple of them out there who even do the service for free.

    The service basically does a digital timestamp of anything, and issues a unique certificate.

    Anyone tried this? What are your thoughts?

    submitted by /u/tacosnarf
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    Phone doesn't remember device pairing(btle) on restart

    Posted: 03 Nov 2019 11:56 AM PST

    I have an app that's dependent on a btle device but every time I restart the phone the btle device is unpaired. Is there any way to maintain a bond on restart or re-bond without any user intervention? I have the MAC Address saved in preferences.

    submitted by /u/VirtualAdhesiveness1
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    What are some things that you dislike about Bugfender?

    Posted: 03 Nov 2019 10:39 AM PST

    Hey! I am doing a UX research project and I choose Bugfender as my app to research. I am using it to build a fictional project for my university, I am doing a course in interaction design and need to to see what's bad with current products on the market and how we can make them better.

    I have a few questions I would like to ask you.

    What are some of the limitations with Bugfender interface and what would you like to see?

    If you don't know what Bugfender is, here it is https://mobilejazz.com/products/bugfender

    Thanks!

    submitted by /u/TonyMacx64
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    Efficient android emulators

    Posted: 03 Nov 2019 09:46 AM PST

    I'm sorry but i'm desapointed.

    I wrote a web app with VueJS and three.js (a webgl lib). I embeded it into Cordova. But i dropped this solution as some plugins are deprecated and there is so much crashes i can't manage because of this is not my native code.

    So i'm just using a webview into a native java app, and my www code into the assets directory.
    But in emulator i can't use webgl from API 23 to 27. It works fine with API 28 and 29. I checked the error message, this could be due to the latest emulator version.
    But JS works fine in the webview. I also checked webgl and chrome webview versions according to Android APIs to set a min sdk.

    Then in production, i am having bad reviews saying the app doesn't work...

    Is there an efficient way to really test android apps on differents Android versions ?
    I tried android emulator coming with android-studio and genymotion.

    submitted by /u/tazeg
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    How I made speed line effect in unity game engine for my mobile game

    Posted: 03 Nov 2019 09:45 AM PST

    App download getting stuck at 97%

    Posted: 03 Nov 2019 01:07 AM PST

    Getting so many negative reviews saying, app download is getting stuck at 97%.

    Not really sure what could be the reason.

    Have anyone faced such issue/reviews?

    submitted by /u/mhrpatel12
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    Unstoppable automatic downloads

    Posted: 02 Nov 2019 09:43 PM PDT

    I have already set my Samsung j730g to download on wifi only. I have also set each app "not" to download automatically, this does not stop google play and google play Support libraries from automatically Downloading. Others have this issue too. This is only a problem because i dont always have access to high speed data. Those that do will never have a problem with this issue, they are small downloads, they may not even notice these. Sometimes this is four downloads per day of 30 minutes each. To make it worse these downloads seem to prefer to happen only when i am using the browser, set the phone down to let the download finish and it stops downloading untill i start using it again. I also do not readily see a specific contact number for Google android support. How can i stop this ? Are they working on this issue? Thank you.

    submitted by /u/DaveNumber7
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    How I publish my game on appchina. Com?

    Posted: 03 Nov 2019 07:19 AM PST

    There's no way to get in china appstore market. Do you guys know any way to get on Chinese appstore?

    submitted by /u/anxietyhub
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    switching to flutter ?

    Posted: 03 Nov 2019 04:50 AM PST

    I've already been learning android development with java (yeah i know now everyone focuses on kotlin) for like 3 months but i am really liking flutter because of how cool and easy it's and how it doesn't have all that XML stuff so should i switch to flutter, what's keeping me from switching is all my 3 months for java will be for nothing! and i want to be an android developer, can i call myself an android developer if i don't know how to build native android apps, or can i learn both at the same time?

    submitted by /u/Hiwa_47
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    Making apps with Java script?

    Posted: 03 Nov 2019 01:24 AM PST

    Why isn't there apps that are completely being coded with JavaScript? Since I heard that's possible

    submitted by /u/HimaIzumi
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    Learning Android Dev

    Posted: 02 Nov 2019 08:33 PM PDT

    I am a Comp. Sci. Major looking to pursue a career in Android Development. What are some of you favorite sites/books/tutorials/etc. that you all recommend to prepare for a career in Android development?

    submitted by /u/brando-calrissian1
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    Want to make an App for myself, not put it on the play store

    Posted: 02 Nov 2019 10:33 PM PDT

    So, this may sound odd to some but I want to create an app for myself and only myself. I have no desire to put it on the play store nor to try to monetize it whatsoever, I know, crazy right? Surprisingly I have found it impossible to find something as simple as an app that will change the wallpaper in a given time period from files that are stored local to the phone. Everything I see either has a permanent connection to some random server that it pulls images from (yeah.. like anyone in their right mind would trust that...) and/or it will only change the background image every day or week or something absurd like that. I intended to write an app for myself that does just that, changes my wallpaper on my phone at an interval I specify (could be a few seconds, could be once every few years, who knows...) and only grabs images that I have stored locally on my phone or inserted memory card. Like I said, I have 0 intention of putting it on the play store or any store whatsoever, just make it for myself and use it myself, no user's to make happy, no pointless ad's to force on people, none of that bs. I have never written an app for android before, I have written C++ applications before, I know some java (hate the language and how it handles memory, so many exploits have been written that take advantage of that poor memory management, but I am willing to work with it if that is all that Android supports). Anyway, I am just curious if anyone can point me in the direction of some info on how to go about putting together said app without having to link it to the play store or a specific account, write a program like the good old days, and any possible tutorials on how the Android wallpaper mechanic works. Thanks.

    submitted by /u/polorboy
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